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"Quatre Bras AAR Using HFG Rules" Topic


Horse, Foot and Guns

10 Posts

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Comments or corrections?

Whirlwind27 May 2015 1:45 a.m. PST

I had a go at Quatre Bras yesterday, using Phil Barker's draft Horse, Foot and Guns rules: link

Incidentally, it looks like the draft HFG rules are no longer available for download from Phil Barker's Website: link but are still available on the Yahoo Group link

Whirlwind27 May 2015 1:46 a.m. PST

To Editor Bill: I tried to crosspost this to the DBx and Solo Wargames board but got locktime errors for both. If you get the chance, could you crosspost please?

vtsaogames27 May 2015 9:45 a.m. PST

Thanks for the AAR.

138SquadronRAF27 May 2015 9:46 a.m. PST

You gave Kellerman a unit of dragoons? Careful you'll have Kevin Kiley on your case ;-)

TMP link

Nicely presented game – put me in the 'loathe it' camp on the rules though.

Who asked this joker27 May 2015 10:50 a.m. PST

Thanks for the AAR. Good looking game!

It appears Mr. Kiley got his underwear in a knot. grin
Keep the Dragoons. They were at Ney's disposal whether they were used or not. They WERE the other formation in Kellerman's Division. I doubt the General would have wandered far without them.

normsmith27 May 2015 2:33 p.m. PST

Yes, I am moving towards wanting to include them in my QB scenario after having bought the new Osprey QB book.

I was a bit disappointed with the way the thread that covered this issue deteriorated.

I like the size of the game that your HFG rules produced.

Whirlwind27 May 2015 2:44 p.m. PST

Thanks for the kind words about the game. I've decided to reload and play it again, using my favoured Polemos rules. If I stick to the Marechal d'Empire set, the ground and figure scales will remain the same.

vtsaogames27 May 2015 3:02 p.m. PST

It would be instructive to see the same game played with different rules. I look forward to your next report.

It appears Mr. Kiley got his underwear in a knot.

I'm shocked. shocked.

Whirlwind28 May 2015 9:07 a.m. PST

As promised, find the next AAR here: TMP link

Whirlwind28 May 2015 9:09 a.m. PST

I like the size of the game that your HFG rules produced.

I was pleased that I decided to go with 1 base = 1 brigade rules over 1 base = 1 battalion rules. It made for more intense gaming without havning to constantly done the different hats of different commanders. It kept me reasonably focused on the Wellington/Prince of Orange vs Ney/Reille/Kellermann level.

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