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"sword and spear review " Topic

Sword & Spear

15 Posts

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1,682 hits since 2 Jan 2017
©1994-2024 Bill Armintrout
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R1ch4rd24 Dec 2014 4:16 a.m. PST

We just did a review of the excellent sword and spear rules, worth a read if you are interested in ancient to medieval wargaming!



DColtman24 Dec 2014 6:56 a.m. PST

Great review, spot on with our assessment – I think these are an outstanding set of rules and indeed force players to make difficult decisions and have great replay value. My one misgiving is how to cope with all the dice on the table if you use dice to mark order status, different dice to mark hits, and then roll yet another set of dice for combat, it can get cluttered and confusing even with different dice colours (and one of my mates is colour blind!). One solution is to use markers or dials for hits and orders.

Midpoint24 Dec 2014 7:16 a.m. PST

We've enjoyed our games.

Sysiphus24 Dec 2014 10:17 a.m. PST

Agree with OP's report. I appreciate the basing compatibility with both Impetus and DBx.
I find a couple shallow boxes help with dice management.

Not A Member Anymore24 Dec 2014 10:40 a.m. PST

Excellent summary of the rules. I have tried them with Classical, Dark Age and WOTR armies and they have worked fine in each case. Plenty of scope to reflect the differences in armies without over-complicating the game with special rules. Recommended.

Zargon25 Dec 2014 12:41 p.m. PST

In agreement, here's hoping they gain universal credence. I do like them for what they say 'on the box' and that's a good thing as is the actual simple ease these are to pick up and the difficult and exciting decisions on dice placement.
An excellent set of rules that hopefully will bridge the whole 'ancients' bunch fo a good,easy,playable set, historical button counters? Well you will have to decide your self.

Guthroth26 Dec 2014 11:57 a.m. PST

I agree with all the positive reports above. We have found them easy to pick up great fun.

CptKremmen09 Jan 2015 9:03 a.m. PST

Hugr success at the Reading Wargames club (WAR)

Bad Squiddo Games10 Jan 2015 6:29 a.m. PST

I've really been enjoying this game too!


miniatureperday01 Mar 2015 4:13 p.m. PST

I'm making little bases with sand and flock in the same basing scheme as the rest of my army. Maybe they'll get arrows stuck in the ground, or perhaps a small bush or whatever else. Sort of like casualty markers without blood, corpses or dropped weapons. These will work as the dice you put near units after they have activated. I find the dice pulled out of the back and rolled and placed to not be too many, but once you start having dice by every single unit near the end of a turn, it's a bit much.

meledward2307 May 2015 7:31 a.m. PST

I picked these rules up recently. I really like the concepts behind them. A really unique activation that I look forward to trying out with the gaming pals.

HANS GRUBER07 May 2015 8:46 a.m. PST

It's an interesting system. Perhaps it is too innovative for many people.

1815Guy10 Sep 2015 3:26 p.m. PST

Drat, the link from the OP takes me to an Account Suspended message!

barcah200111 Sep 2015 6:02 a.m. PST

Yes, why the suspension? Like to read the review.

Russ Lockwood15 Sep 2015 2:01 p.m. PST


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