"Armati 2nd edition. What's it like?" Topic
7 Posts
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stealth841 | 05 Aug 2005 2:49 p.m. PST |
Has it changed much from the first edition. Any players out there that can give me the low down. |
coopman | 05 Aug 2005 5:40 p.m. PST |
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Holy Mackerel | 05 Aug 2005 6:17 p.m. PST |
Stealth841; I don't think it has changed a great deal, but as I understand it, there was some definite improvements. I play A2 and enjoy it immensley. Easy to get into, and makes you really think about your deployment, and other things. Check out the Yahoo group. It has a great deal of info. Also, Warflute.com is an Armati site that has all kinds of good stuff. |
Mako13 | 05 Aug 2005 7:28 p.m. PST |
Deploy, advance/or not, enter into missile barrages/melees, and hope you roll the dice well to win. |
Kent Reuber | 05 Aug 2005 7:51 p.m. PST |
If you owned Armati but not "Advanced Armati" in 1st edition, you didn't get the variable army lists, which is a big change. Sadly, they dropped the English Civil War in A2. |
stealth841 | 06 Aug 2005 4:30 a.m. PST |
I have played A1 for years but didnt know if it was worth getting A2. I shall check out the yahoo groups, cheers. |
Cheriton | 07 Aug 2005 11:34 a.m. PST |
"Deploy, advance/or not, enter into missile barrages/melees, and hope you roll the dice well to win." That's it in a nutshell. However, you omitted to mention the diversion of spending hours, if not weeks or months, attempting to divine the author's intentions on (too) many points in his rules (Napoleonic version, especially, included). There exists, after several years, active disagreement and discussion, even among experienced players, on how to interpret an alarming portion of the rules. |
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