Last Updated
Mon Nov 15 19:47:42 PST 1999
Voters = 9

ANCIENTS VOTING RESULTS:
Rules Regularly Played - Might of Arms


Favorite Rules
rulespercentage
Might of Arms78%
Archon11%
Classical Hack11%

Rules Regularly Played
rules played regularlypercentage
Might of Arms100%
De Bellis Antiquitatis44%
Classical Hack33%
Archon22%
Ancient Empires11%
Ancients11%
Armati11%
De Bellis Multitudinis11%
Glutter of Ravens11%
Legio11%
Shock of Impact11%
Tactica11%
WRG Ancients11%
Warhammer Ancient Battles11%

Number of Rules Regularly Played
number of rules played regularlypercentage
1 rules played22%
2 rules played22%
3 rules played22%
6 rules played22%
4 rules played11%

Rules Tried
rules played at least oncepercentage
Might of Arms89%
Tactica89%
WRG Ancients89%
De Bellis Antiquitatis78%
Armati67%
De Bellis Multitudinis56%
Ancient Empires44%
Archon44%
Classical Hack44%
Fast Play Rules For Ancient Warfare44%
Shock of Impact33%
Holy Hack22%
Legion22%
Wargame Rules 1420-170022%
Warhammer Ancient Battles22%
Ancient Warfare11%
Ancients11%
Glutter of Ravens11%
Legio11%
The Killing Ground11%

Number of Rules Tried
number of rules playedpercentage
10 rules played33%
6 rules played33%
12 rules played11%
5 rules played11%
9 rules played11%

Voters, By Experience
level of experiencepercentage
Twenty Years or More44%
Up To Twenty Years33%
Two to Three Years11%
Up To Ten Years11%

Voters, By Region
regionpercentage
North America89%
Europe11%

Voters, By Setting
usual game settingpercentage
With a friend or two56%
At the local club22%
At the local game store11%
Solitaire11%

Number of Armies
number of armies owned or usedpercentage
10 army/armies22%
2 army/armies22%
15 army/armies11%
21 army/armies11%
25 army/armies11%
3 army/armies11%
5 army/armies11%

Armies Owned/Used
armies owned or usedpercentage
Camillan Roman44%
Late-Roman West44%
Patrician Roman44%
Sub-Roman British44%
Early Imperial Roman33%
Late-Roman East33%
Later Carthaginian33%
New Kingdom Egyptian33%
Parthian33%
Ancient British22%
Caledonian/Pictish22%
Early Byzantine22%
Early Carthaginian22%
Early Frankish22%
Early German22%
Early Saxon22%
Early Spartan22%
Gallic22%
Later Hoplite Greek22%
Marian Roman22%
Middle Imperial Roman22%
New Assyrian22%
Palmyran22%
Scots-Irish22%
Syracusan22%
Ancient Spanish11%
Dark Age and Geometric Greek11%
Early Achaemenid Persian11%
Early Gothic/Vandal11%
Early Hebrew11%
Early Hoplite Greek11%
Early Indian11%
Early Libyan11%
Early North Greek11%
Early Ptolemaic11%
Early Sassanid11%
Early Seleucid11%
Galatian11%
Hellenistic Greek11%
Hittite11%
Hunnic11%
Illyrian11%
Later Hebrew11%
Later Libyan11%
Later Macedonian11%
Later Ptolemaic11%
Later Sassanid11%
Macedonian Early Successor11%
Mede11%
Middle Anglo-Saxon11%
Neo-Elamite11%
New Babylonian11%
Polybian Roman11%
Pyrrhic11%
Sea Peoples11%

Periods Played
periodpercentage
Rome89%
Decline of Rome67%
Greece67%
Assyria33%
Egypt22%
India22%
Hittite11%
Persia11%
What-If11%

Number of Periods Played
number of genres/periods playedpercentage
3 periods33%
4 periods33%
1 periods22%
7 periods11%

Scales Used
figure scalepercentage
15mm89%
25mm78%

Number of Scales
number of figure scale(s) used
(per person)
percentage
2 figure scale(s) used67%
1 figure scale(s) used33%

RECENT BATTLE REPORTS
Bob Bryant

Aug. 20, 1999, Camillan Romans vs Early Seleucids, with 3 friends, using Might of Arms. It was a large game using units 2 stands wide. It was a classic setup with infantry in the center and cavalry on each wing. Each player took half the infantry on his side and the cavalry on one flank. The Seleucids weighted their cavalry on their right flank and swept away the opposing Roman cavalry after a few turns. The Seleucids also had two units of elephants mixed in with infantry to their right center. The Roman had terrible die rolls against them and they swept all before them--unusual for elephants. I was the Roman player on the right flank. The Roman and Seleucid cavalry on this flank neutralized each other. The infantry finally engaged in the center, but the Romans had lost too much on their left flank, so were outnumbered in the center. Most of the Romans routed, so we conceded the game. A twist for this game is that the Seluecids were stronger in Romans at the outset in points. The idea was that a Gallic flanking force would arrive and alter the balance. The Gauls appeared on the table but were too far away to get to the battle in time to help. [04 Sep 1999]

Chuck Turnitsa

Last ancients game was a 25mm meeting between Carthago and Rome, and it was glorious. There were stampeding elephants, skirmishers doing "rude" things in the scrub, and legionaires who (led by their commander) stood in the line until the last man died of blood loss!! By the way, the rules used were Might of Arms, which I highly recommend as a very fun rule set.

Exploits of this and other battles can be seen at http://www.netcolony.com/members/odms under "After Action Reports". [03 Sep 1999]

Michael Marconi

Played Might of Arms - Roman civil wars. Used many game options. [03 Sep 1999]

Mike Hillsgrove

Romans vs Carthaginians, a training/teaching game for a frienbd using Might of Arms rules. Romans won by cracking the Carthaginian main battle line. [02 Sep 1999]

Francis Reed

A friend of mine & I played a game of Classical Hack 24 hours ago between a Hellenistic Greek force vs a Later Macedonian force of about 500 points each. The Macedonians won on the front & the left flank. No terrain to speak of but we had fun in about 2 hours. Francis Reed [20 Aug 1999]

a a sherlock

Got my Celts stuffed by Early Imp Romans, used a rosta system (archon) and felt that up until the last moment that my Celts were in with a chance, then it all went pear shaped, [2 May 99]

Tom Glennen

Might of Arms - a great game between carthagians and seleucids. The battle appeared to be a rout at one time. The game then swung back to the other side before eventually returning to the seleucids. As always, lots of fun. [17 Apr 99]

Dan Dione

Late Assyria vs. Babylonian revolt. The Babylonians attempted to hold a stream line against the Assyrians entering at uncertain locations in column of march. The Assyrians came in at the far left flank among the low hills and got hung up against good mountain auxiliaries. The Assyrian cavalry commander overextended his attack and was taken in the flank by Midianite camel scouts. The cavalry broke and fled back through the non-yet-deployed archer line, which found its morale shaking. The Babylonian general then moved his reserve horse in against the weakened line and routed it with another flank attack. The Assyrian army then withdrew in reasonable order. If the Assyrian commander had been more patient in the advance and deployed properly on arrival, the results would probably have been very different. The best Assyrian troops, the veteran palace spear/archer units, never got into the battle. Cohort and Phalanx 0.5 (house rules). [31 Mar 99]

Jim McDaniel

Ran solo effort to relieve Hadrian'Wall garrison of late Roman auxilia being attacked by Pictish confederation troops, using MOA. The reinforcements didn't make it to the fort and the garrison was overrrun. [31 Mar 99]