Last Updated |
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Mon Nov 15 19:47:50 PST 1999 |
Voters = 8 |
ANCIENTS VOTING RESULTS:
Voters, By Period - Hittite
Favorite Rules | ||
---|---|---|
rules | percentage | |
De Bellis Multitudinis | 25% | |
Archon | 13% | |
Athena | 13% | |
Classical Hack | 13% | |
De Bellis Antiquitatis | 13% | |
Tactica | 13% | |
Warhammer Ancient Battles | 13% |
Rules Regularly Played | ||
---|---|---|
rules played regularly | percentage | |
De Bellis Antiquitatis | 63% | |
De Bellis Multitudinis | 38% | |
Archon | 25% | |
Classical Hack | 25% | |
Ancient Empires | 13% | |
Armati | 13% | |
Athena | 13% | |
Holy Hack | 13% | |
Might of Arms | 13% | |
Phalanx & Legion | 13% | |
Shock of Impact | 13% | |
Tactica | 13% | |
WRG Ancients | 13% | |
Warhammer Ancient Battles | 13% |
Number of Rules Regularly Played | ||
---|---|---|
number of rules played regularly | percentage | |
1 rules played | 25% | |
2 rules played | 25% | |
3 rules played | 25% | |
4 rules played | 13% | |
6 rules played | 13% |
Rules Tried | ||
---|---|---|
rules played at least once | percentage | |
De Bellis Antiquitatis | 75% | |
De Bellis Multitudinis | 75% | |
WRG Ancients | 75% | |
Armati | 63% | |
Wargame Rules 1420-1700 | 50% | |
Fast Play Rules For Ancient Warfare | 38% | |
Tactica | 38% | |
Ancient Empires | 25% | |
Archon | 25% | |
Classical Hack | 25% | |
Legion | 25% | |
Shock of Impact | 25% | |
Warhammer Ancient Battles | 25% | |
Ancient Warfare | 13% | |
Ancients | 13% | |
Holy Hack | 13% |
Number of Rules Tried | ||
---|---|---|
number of rules played | percentage | |
6 rules played | 25% | |
10 rules played | 13% | |
12 rules played | 13% | |
2 rules played | 13% | |
3 rules played | 13% | |
4 rules played | 13% | |
5 rules played | 13% |
Voters, By Experience | ||
---|---|---|
level of experience | percentage | |
Twenty Years or More | 50% | |
Up To Twenty Years | 25% | |
Two to Three Years | 13% | |
Up To Ten Years | 13% |
Voters, By Region | ||
---|---|---|
region | percentage | |
North America | 50% | |
Europe | 38% | |
Western Pacific | 13% |
Voters, By Setting | ||
---|---|---|
usual game setting | percentage | |
With a friend or two | 50% | |
At the local club | 38% | |
At gaming conventions | 13% |
Number of Armies | ||
---|---|---|
number of armies owned or used | percentage | |
10 army/armies | 14% | |
21 army/armies | 14% | |
35 army/armies | 14% | |
46 army/armies | 14% | |
68 army/armies | 14% | |
8 army/armies | 14% | |
9 army/armies | 14% |
Armies Owned/Used | ||
---|---|---|
armies owned or used | percentage | |
Later Carthaginian | 86% | |
Alexandrian Macedonian | 71% | |
Early Hoplite Greek | 71% | |
Gallic | 71% | |
Later Hoplite Greek | 71% | |
New Assyrian | 71% | |
New Kingdom Egyptian | 71% | |
Alexandrian Imperial | 57% | |
Ancient British | 57% | |
Early Achaemenid Persian | 57% | |
Early Imperial Roman | 57% | |
Early North Greek | 57% | |
Early Spartan | 57% | |
Hittite | 57% | |
Later Achaemenid Persian | 57% | |
Later Sassanid | 57% | |
Polybian Roman | 57% | |
Camillan Roman | 43% | |
Dacian | 43% | |
Early Byzantine | 43% | |
Early Carthaginian | 43% | |
Late-Roman West | 43% | |
Later Seleucid | 43% | |
Macedonian Early Successor | 43% | |
Marian Roman | 43% | |
Middle Imperial Roman | 43% | |
Parthian | 43% | |
Patrician Roman | 43% | |
Sub-Roman British | 43% | |
Syracusan | 43% | |
Alan | 29% | |
Ancient Spanish | 29% | |
Antigonid | 29% | |
Bactrian and Indo-Greek | 29% | |
Early Frankish | 29% | |
Early Gothic/Vandal | 29% | |
Early Indian | 29% | |
Early Libyan | 29% | |
Early Roman | 29% | |
Early Sassanid | 29% | |
Early Saxon | 29% | |
Early Seleucid | 29% | |
Gepid/Lombard | 29% | |
Hellenistic Greek | 29% | |
Hunnic | 29% | |
Jewish Revolt | 29% | |
Late-Roman East | 29% | |
Later Libyan | 29% | |
Later Macedonian | 29% | |
Later Visigothic | 29% | |
Maccabean Jewish | 29% | |
Middle Anglo-Saxon | 29% | |
Pontic | 29% | |
Pyrrhic | 29% | |
Thracian | 29% | |
African Vandal | 14% | |
Caledonian/Pictish | 14% | |
Campanian/Apulian | 14% | |
Cyropaedic Persian | 14% | |
Dark Age and Geometric Greek | 14% | |
Early Armenian | 14% | |
Early Assyrian | 14% | |
Early Canaanite | 14% | |
Early German | 14% | |
Early Hebrew | 14% | |
Early Northern Barbarian | 14% | |
Early Ptolemaic | 14% | |
Early Syrian | 14% | |
Eumenid | 14% | |
Illyrian | 14% | |
Italian Ostrogothic | 14% | |
Kushite Egyptian | 14% | |
Later Ptolemaic | 14% | |
Libyan Egyptian | 14% | |
Lydian | 14% | |
Lysamachid | 14% | |
Mede | 14% | |
Moorish | 14% | |
New Babylonian | 14% | |
Nubian | 14% | |
Numidian | 14% | |
Philistine | 14% | |
Saitic Egyptian | 14% | |
Samnite/Umbrian | 14% | |
Sea Peoples | 14% | |
Skythian | 14% | |
Slav | 14% |
Periods Played | ||
---|---|---|
period | percentage | |
Hittite | 100% | |
Rome | 100% | |
Egypt | 88% | |
Greece | 75% | |
Assyria | 63% | |
Decline of Rome | 63% | |
Persia | 50% | |
What-If | 38% | |
Competitive/Tournament | 25% | |
India | 13% |
Number of Periods Played | ||
---|---|---|
number of genres/periods played | percentage | |
6 periods | 25% | |
7 periods | 25% | |
8 periods | 25% | |
3 periods | 13% | |
4 periods | 13% |
Scales Used | ||
---|---|---|
figure scale | percentage | |
25mm | 75% | |
15mm | 63% | |
6mm | 25% |
Number of Scales | ||
---|---|---|
number of figure scale(s) used (per person) | percentage | |
1 figure scale(s) used | 63% | |
3 figure scale(s) used | 25% | |
2 figure scale(s) used | 13% |
RECENT BATTLE REPORTS |
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Britt Holtsclaw |
Phalanx & Legion. Club rules of the Bundaberg Wargames Society. Byzantines vs Arab Conquest. 15mm. Played on a 5' x 9' table. No terrain in the centre, but hills and some woods on both flanks. The armies are divided into 4 wings each, each moving when its card is pulled (like OTR). The terrain helped the Byzantines, since they had fewer, if heavier, units initially. By mid game, the Arabs had worked themselves around the Byz. left, allowing them to get behind that flank, which quickly collapsed. The Byzantine centre was unable to crush the arab centre before it also was engulfed, and the battle over. [15 Sep 1999] |
steve dungworth |
Roman Civil war with 3 legions per side (25mm) legions being about 150 figures strong in a fairly rough terrain with key objectives set for each side to obtain by set moves. A very hard fought battle over about 6 hours one Saturday. Result I acheived my objectives but suffered very heavy casualties so really a pyrric victory in that sense. My opponents failed to hit their objectives and also suffered heavy casualties (we only had about 2% difference). Using Athena ancient rules [19 May 1999] |
Donald Effinger |
We played 2000 pts. Warhammer Anients battle, Carthagian vs. Alexander. [14 May 1999] |
a a sherlock |
Got my Celts stuffed by Early Imp Romans, used a rosta system (archon) and felt that up until the last moment that my Celts were in with a chance, then it all went pear shaped, [2 May 99] |
Philip J. Viverito |
Fought 3 Dacian war scenarios. The Watch Tower. Dacians attack a Roman watch tower on the Danube. Dacians destroyed the Roman Auxilia as the legion came on to late. Dacians in the Field-Dacians fought the Romans of Trajan in an open battle. Romans were fought to a draw. Dacians in the passes. The Romans had two passes to secure to enter Dacia. The Romans cleared the passes. [14 Apr 99] |
Bob Slaughter |
Most recently was a game of DBA. A close game, played nicely and was quick enough not to take up the whole day. [6 Apr 99] |
Bill Hawkes |
Hittites vs Egyptians, 15mm Tactica rules (home-brew Hittite list). I altered the existing Egyptian list to a more New Kingdom style: no cavalry, added one unit of Shardana Guard HI (24 figs, FV 5-6, +2 morale, swords). Hittites attacked on left and Egyptians withdrew slowly. The Pharaoh tried to counterattack too late on his own left, while the Hittite numbers overwhelmed the Egyptian right wing. [31 Mar 99] |
Bill MacGillivray |
Polybian Roman (with celtiberian allies) against Later Selucid. DBM A perfect ambush broke my opponents mobile command. His scythed chariots got nowhere against the celtiberian caetrati. A fight for the wood in the centre was bloody and inconclusive (but almost cost me a command). When we ran out of time, his C-in-C was attempting to take on an entire command almost single handed. A few more turns would probably have resulted in a 9-1 victory. [31 Mar 99] |