Last Updated |
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Mon Nov 15 19:47:49 PST 1999 |
Voters = 11 |
ANCIENTS VOTING RESULTS:
Voters, By Period - Egypt
Favorite Rules | ||
---|---|---|
rules | percentage | |
Classical Hack | 18% | |
De Bellis Antiquitatis | 18% | |
Warhammer Ancient Battles | 18% | |
Archon | 9% | |
Athena | 9% | |
De Bellis Multitudinis | 9% | |
Legions & Lions | 9% | |
Tactica | 9% |
Rules Regularly Played | ||
---|---|---|
rules played regularly | percentage | |
De Bellis Antiquitatis | 55% | |
Classical Hack | 27% | |
De Bellis Multitudinis | 18% | |
Might of Arms | 18% | |
Tactica | 18% | |
WRG Ancients | 18% | |
Warhammer Ancient Battles | 18% | |
Ancient Empires | 9% | |
Archon | 9% | |
Armati | 9% | |
Athena | 9% | |
Holy Hack | 9% | |
Legions & Lions | 9% | |
Phalanx & Legion | 9% | |
Shock of Impact | 9% | |
Sword & Shield | 9% | |
Wargame Rules 1420-1700 | 9% |
Number of Rules Regularly Played | ||
---|---|---|
number of rules played regularly | percentage | |
1 rules played | 27% | |
2 rules played | 27% | |
3 rules played | 18% | |
4 rules played | 18% | |
6 rules played | 9% |
Rules Tried | ||
---|---|---|
rules played at least once | percentage | |
De Bellis Antiquitatis | 64% | |
De Bellis Multitudinis | 64% | |
WRG Ancients | 64% | |
Armati | 45% | |
Wargame Rules 1420-1700 | 45% | |
Tactica | 36% | |
Classical Hack | 27% | |
Fast Play Rules For Ancient Warfare | 27% | |
Warhammer Ancient Battles | 27% | |
Ancient Empires | 18% | |
Archon | 18% | |
Holy Hack | 18% | |
Legion | 18% | |
Might of Arms | 18% | |
Shock of Impact | 18% | |
Ancient Warfare | 9% | |
Ancients | 9% | |
Gladiators | 9% | |
Legions & Lions | 9% | |
Siege | 9% | |
Spear & Shield | 9% | |
Sword & Shield | 9% | |
The Killing Ground | 9% | |
Wargame Rules for Entire Battles | 9% |
Number of Rules Tried | ||
---|---|---|
number of rules played | percentage | |
10 rules played | 18% | |
2 rules played | 18% | |
6 rules played | 18% | |
1 rules played | 9% | |
12 rules played | 9% | |
3 rules played | 9% | |
4 rules played | 9% | |
9 rules played | 9% |
Voters, By Experience | ||
---|---|---|
level of experience | percentage | |
Twenty Years or More | 40% | |
Up To Ten Years | 30% | |
Up To Twenty Years | 20% | |
Two to Three Years | 10% |
Voters, By Region | ||
---|---|---|
region | percentage | |
North America | 56% | |
Europe | 33% | |
Western Pacific | 11% |
Voters, By Setting | ||
---|---|---|
usual game setting | percentage | |
With a friend or two | 55% | |
At the local club | 36% | |
At gaming conventions | 9% |
Number of Armies | ||
---|---|---|
number of armies owned or used | percentage | |
10 army/armies | 20% | |
16 army/armies | 10% | |
21 army/armies | 10% | |
3 army/armies | 10% | |
35 army/armies | 10% | |
46 army/armies | 10% | |
68 army/armies | 10% | |
8 army/armies | 10% | |
9 army/armies | 10% |
Armies Owned/Used | ||
---|---|---|
armies owned or used | percentage | |
Early Hoplite Greek | 70% | |
Later Carthaginian | 70% | |
Gallic | 60% | |
New Kingdom Egyptian | 60% | |
Alexandrian Macedonian | 50% | |
Ancient British | 50% | |
Later Hoplite Greek | 50% | |
Middle Imperial Roman | 50% | |
New Assyrian | 50% | |
Alexandrian Imperial | 40% | |
Dacian | 40% | |
Early Achaemenid Persian | 40% | |
Early Byzantine | 40% | |
Early Carthaginian | 40% | |
Early Imperial Roman | 40% | |
Early North Greek | 40% | |
Early Spartan | 40% | |
Hittite | 40% | |
Late-Roman West | 40% | |
Later Achaemenid Persian | 40% | |
Later Sassanid | 40% | |
Macedonian Early Successor | 40% | |
Patrician Roman | 40% | |
Polybian Roman | 40% | |
Syracusan | 40% | |
Ancient Spanish | 30% | |
Camillan Roman | 30% | |
Early Roman | 30% | |
Early Saxon | 30% | |
Hellenistic Greek | 30% | |
Late-Roman East | 30% | |
Later Macedonian | 30% | |
Later Seleucid | 30% | |
Marian Roman | 30% | |
Middle Anglo-Saxon | 30% | |
Parthian | 30% | |
Pyrrhic | 30% | |
Sub-Roman British | 30% | |
Thracian | 30% | |
Alan | 20% | |
Antigonid | 20% | |
Bactrian and Indo-Greek | 20% | |
Dark Age and Geometric Greek | 20% | |
Early Frankish | 20% | |
Early Gothic/Vandal | 20% | |
Early Indian | 20% | |
Early Libyan | 20% | |
Early Northern Barbarian | 20% | |
Early Sassanid | 20% | |
Early Seleucid | 20% | |
Gepid/Lombard | 20% | |
Hunnic | 20% | |
Jewish Revolt | 20% | |
Later Libyan | 20% | |
Later Visigothic | 20% | |
Maccabean Jewish | 20% | |
Old & Middle Kingdom Egyptian | 20% | |
Pontic | 20% | |
African Vandal | 10% | |
Caledonian/Pictish | 10% | |
Campanian/Apulian | 10% | |
Cyropaedic Persian | 10% | |
Early Armenian | 10% | |
Early Assyrian | 10% | |
Early Canaanite | 10% | |
Early German | 10% | |
Early Hebrew | 10% | |
Early Ptolemaic | 10% | |
Early Syrian | 10% | |
Etruscan | 10% | |
Eumenid | 10% | |
Illyrian | 10% | |
Italian Ostrogothic | 10% | |
Kushite Egyptian | 10% | |
Later Ptolemaic | 10% | |
Libyan Egyptian | 10% | |
Lydian | 10% | |
Lysamachid | 10% | |
Mede | 10% | |
Moorish | 10% | |
New Babylonian | 10% | |
Nubian | 10% | |
Numidian | 10% | |
Philistine | 10% | |
Saitic Egyptian | 10% | |
Samnite/Umbrian | 10% | |
Sea Peoples | 10% | |
Skythian | 10% | |
Slav | 10% |
Periods Played | ||
---|---|---|
period | percentage | |
Egypt | 100% | |
Rome | 100% | |
Greece | 91% | |
Decline of Rome | 64% | |
Hittite | 64% | |
Assyria | 55% | |
Persia | 55% | |
What-If | 27% | |
Competitive/Tournament | 18% | |
India | 9% |
Number of Periods Played | ||
---|---|---|
number of genres/periods played | percentage | |
6 periods | 27% | |
4 periods | 18% | |
7 periods | 18% | |
8 periods | 18% | |
3 periods | 9% | |
5 periods | 9% |
Scales Used | ||
---|---|---|
figure scale | percentage | |
25mm | 73% | |
15mm | 55% | |
20mm | 18% | |
6mm | 9% |
Number of Scales | ||
---|---|---|
number of figure scale(s) used (per person) | percentage | |
1 figure scale(s) used | 64% | |
2 figure scale(s) used | 18% | |
3 figure scale(s) used | 18% |
RECENT BATTLE REPORTS |
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Britt Holtsclaw |
Phalanx & Legion. Club rules of the Bundaberg Wargames Society. Byzantines vs Arab Conquest. 15mm. Played on a 5' x 9' table. No terrain in the centre, but hills and some woods on both flanks. The armies are divided into 4 wings each, each moving when its card is pulled (like OTR). The terrain helped the Byzantines, since they had fewer, if heavier, units initially. By mid game, the Arabs had worked themselves around the Byz. left, allowing them to get behind that flank, which quickly collapsed. The Byzantine centre was unable to crush the arab centre before it also was engulfed, and the battle over. [15 Sep 1999] |
Francis Reed |
A friend of mine & I played a game of Classical Hack 24 hours ago between a Hellenistic Greek force vs a Later Macedonian force of about 500 points each. The Macedonians won on the front & the left flank. No terrain to speak of but we had fun in about 2 hours. Francis Reed [20 Aug 1999] |
steve dungworth |
Roman Civil war with 3 legions per side (25mm) legions being about 150 figures strong in a fairly rough terrain with key objectives set for each side to obtain by set moves. A very hard fought battle over about 6 hours one Saturday. Result I acheived my objectives but suffered very heavy casualties so really a pyrric victory in that sense. My opponents failed to hit their objectives and also suffered heavy casualties (we only had about 2% difference). Using Athena ancient rules [19 May 1999] |
Rick Wall |
Roman vs Egyptian/Roman in a semi desert battle with low hills and asingle oasis. The Egyptians were flanked and crushed by two chorts before their Roman alllies coud interven. [03 Jun 1999] |
Donald Effinger |
We played 2000 pts. Warhammer Anients battle, Carthagian vs. Alexander. [14 May 1999] |
a a sherlock |
Got my Celts stuffed by Early Imp Romans, used a rosta system (archon) and felt that up until the last moment that my Celts were in with a chance, then it all went pear shaped, [2 May 99] |
Philip J. Viverito |
Fought 3 Dacian war scenarios. The Watch Tower. Dacians attack a Roman watch tower on the Danube. Dacians destroyed the Roman Auxilia as the legion came on to late. Dacians in the Field-Dacians fought the Romans of Trajan in an open battle. Romans were fought to a draw. Dacians in the passes. The Romans had two passes to secure to enter Dacia. The Romans cleared the passes. [14 Apr 99] |
Terry Cabak |
A general presentation of the rules Legions & Lions at Kit-Con in Elgin, Illinois [3 Apr 99] |
Bill Hawkes |
Hittites vs Egyptians, 15mm Tactica rules (home-brew Hittite list). I altered the existing Egyptian list to a more New Kingdom style: no cavalry, added one unit of Shardana Guard HI (24 figs, FV 5-6, +2 morale, swords). Hittites attacked on left and Egyptians withdrew slowly. The Pharaoh tried to counterattack too late on his own left, while the Hittite numbers overwhelmed the Egyptian right wing. [31 Mar 99] |
Bill MacGillivray |
Polybian Roman (with celtiberian allies) against Later Selucid. DBM A perfect ambush broke my opponents mobile command. His scythed chariots got nowhere against the celtiberian caetrati. A fight for the wood in the centre was bloody and inconclusive (but almost cost me a command). When we ran out of time, his C-in-C was attempting to take on an entire command almost single handed. A few more turns would probably have resulted in a 9-1 victory. [31 Mar 99] |
S. Johnson |
We use set-up points and not historical armies, usually. 80 set-up points this time. It's larger than the 12-stand DBA variant but just about as quick. Terrain played a factor since a river of unknowable depth passed through three quadrants. Using an 8-sided die to see how many units could move/turn was appropriate for 80 set-up points, but don't think that it necessarily allows anything like an Ancients "blitzkrieg." In fact, the side that lost had difficulty in the mid-game moving more than two of his five units in any given turn. The "good guys" (i.e. me) won, killing off some heavy chariots (classified as knights) and taking the camp. Light horse on both sides did an impressive job. [31 Mar 99] |