Last Updated |
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Mon Nov 15 19:47:49 PST 1999 |
Voters = 12 |
ANCIENTS VOTING RESULTS:
Voters, By Period - Assyria
Favorite Rules | ||
---|---|---|
rules | percentage | |
Archon | 17% | |
De Bellis Multitudinis | 17% | |
Might of Arms | 17% | |
Warhammer Ancient Battles | 17% | |
Athena | 8% | |
Classical Hack | 8% | |
De Bellis Antiquitatis | 8% | |
Tactica | 8% |
Rules Regularly Played | ||
---|---|---|
rules played regularly | percentage | |
De Bellis Antiquitatis | 42% | |
Classical Hack | 33% | |
Archon | 25% | |
De Bellis Multitudinis | 25% | |
Might of Arms | 25% | |
Armati | 17% | |
Shock of Impact | 17% | |
Tactica | 17% | |
WRG Ancients | 17% | |
Warhammer Ancient Battles | 17% | |
Ancient Empires | 8% | |
Ancients | 8% | |
Athena | 8% | |
Glutter of Ravens | 8% | |
Holy Hack | 8% | |
Legio | 8% |
Number of Rules Regularly Played | ||
---|---|---|
number of rules played regularly | percentage | |
2 rules played | 33% | |
1 rules played | 25% | |
4 rules played | 17% | |
6 rules played | 17% | |
3 rules played | 8% |
Rules Tried | ||
---|---|---|
rules played at least once | percentage | |
De Bellis Antiquitatis | 83% | |
De Bellis Multitudinis | 83% | |
WRG Ancients | 75% | |
Armati | 58% | |
Tactica | 58% | |
Shock of Impact | 42% | |
Ancient Empires | 33% | |
Archon | 33% | |
Classical Hack | 33% | |
Fast Play Rules For Ancient Warfare | 33% | |
Might of Arms | 25% | |
Wargame Rules 1420-1700 | 25% | |
Warhammer Ancient Battles | 25% | |
Ancients | 17% | |
Holy Hack | 17% | |
Glutter of Ravens | 8% | |
Legio | 8% | |
Legion | 8% | |
The Killing Ground | 8% |
Number of Rules Tried | ||
---|---|---|
number of rules played | percentage | |
10 rules played | 25% | |
12 rules played | 17% | |
2 rules played | 17% | |
5 rules played | 17% | |
3 rules played | 8% | |
4 rules played | 8% | |
6 rules played | 8% |
Voters, By Experience | ||
---|---|---|
level of experience | percentage | |
Twenty Years or More | 45% | |
Up To Twenty Years | 27% | |
Up To Ten Years | 18% | |
Two to Three Years | 9% |
Voters, By Region | ||
---|---|---|
region | percentage | |
North America | 64% | |
Europe | 27% | |
Western Pacific | 9% |
Voters, By Setting | ||
---|---|---|
usual game setting | percentage | |
With a friend or two | 67% | |
At the local club | 17% | |
At gaming conventions | 8% | |
Solitaire | 8% |
Number of Armies | ||
---|---|---|
number of armies owned or used | percentage | |
10 army/armies | 18% | |
1 army/armies | 9% | |
13 army/armies | 9% | |
15 army/armies | 9% | |
19 army/armies | 9% | |
21 army/armies | 9% | |
35 army/armies | 9% | |
46 army/armies | 9% | |
5 army/armies | 9% | |
68 army/armies | 9% |
Armies Owned/Used | ||
---|---|---|
armies owned or used | percentage | |
Later Hoplite Greek | 73% | |
Gallic | 64% | |
Late-Roman West | 64% | |
Later Carthaginian | 64% | |
New Assyrian | 64% | |
Early Hoplite Greek | 55% | |
Late-Roman East | 55% | |
Sub-Roman British | 55% | |
Alexandrian Imperial | 45% | |
Alexandrian Macedonian | 45% | |
Camillan Roman | 45% | |
Early Carthaginian | 45% | |
Ancient British | 36% | |
Early Achaemenid Persian | 36% | |
Early Byzantine | 36% | |
Early Imperial Roman | 36% | |
Early North Greek | 36% | |
Early Spartan | 36% | |
Hunnic | 36% | |
Later Sassanid | 36% | |
Macedonian Early Successor | 36% | |
Middle Imperial Roman | 36% | |
New Kingdom Egyptian | 36% | |
Parthian | 36% | |
Patrician Roman | 36% | |
Polybian Roman | 36% | |
Syracusan | 36% | |
Dacian | 27% | |
Early Frankish | 27% | |
Early Gothic/Vandal | 27% | |
Early Sassanid | 27% | |
Early Saxon | 27% | |
Early Seleucid | 27% | |
Gepid/Lombard | 27% | |
Hittite | 27% | |
Later Achaemenid Persian | 27% | |
Later Seleucid | 27% | |
Marian Roman | 27% | |
Middle Anglo-Saxon | 27% | |
New Babylonian | 27% | |
Ancient Spanish | 18% | |
Antigonid | 18% | |
Caledonian/Pictish | 18% | |
Early Assyrian | 18% | |
Early Indian | 18% | |
Early Libyan | 18% | |
Early Roman | 18% | |
Hellenistic Greek | 18% | |
Jewish Revolt | 18% | |
Later Libyan | 18% | |
Later Macedonian | 18% | |
Later Visigothic | 18% | |
Maccabean Jewish | 18% | |
Mede | 18% | |
Palmyran | 18% | |
Pontic | 18% | |
Thracian | 18% | |
African Vandal | 9% | |
Alan | 9% | |
Bactrian and Indo-Greek | 9% | |
Campanian/Apulian | 9% | |
Ch'in Chinese | 9% | |
Cyropaedic Persian | 9% | |
Dark Age and Geometric Greek | 9% | |
Early Armenian | 9% | |
Early German | 9% | |
Early Hebrew | 9% | |
Early Northern Barbarian | 9% | |
Early Ptolemaic | 9% | |
Early Syrian | 9% | |
Eumenid | 9% | |
Han Chinese | 9% | |
Illyrian | 9% | |
Italian Ostrogothic | 9% | |
Kushan | 9% | |
Kushite Egyptian | 9% | |
Later Ptolemaic | 9% | |
Libyan Egyptian | 9% | |
Lydian | 9% | |
Lysamachid | 9% | |
Moorish | 9% | |
Neo-Elamite | 9% | |
Nubian | 9% | |
Numidian | 9% | |
Pergamene | 9% | |
Philistine | 9% | |
Pyrrhic | 9% | |
Saitic Egyptian | 9% | |
Samnite/Umbrian | 9% | |
Scots-Irish | 9% | |
Sea Peoples | 9% | |
Skythian | 9% | |
Slav | 9% |
Periods Played | ||
---|---|---|
period | percentage | |
Assyria | 100% | |
Rome | 83% | |
Greece | 75% | |
Decline of Rome | 58% | |
Persia | 58% | |
Egypt | 50% | |
Hittite | 42% | |
India | 33% | |
Competitive/Tournament | 25% | |
China | 17% | |
What-If | 17% |
Number of Periods Played | ||
---|---|---|
number of genres/periods played | percentage | |
7 periods | 25% | |
4 periods | 17% | |
6 periods | 17% | |
8 periods | 17% | |
2 periods | 8% | |
3 periods | 8% | |
5 periods | 8% |
Scales Used | ||
---|---|---|
figure scale | percentage | |
25mm | 75% | |
15mm | 67% | |
20mm | 17% | |
2mm | 8% | |
6mm | 8% |
Number of Scales | ||
---|---|---|
number of figure scale(s) used (per person) | percentage | |
1 figure scale(s) used | 42% | |
2 figure scale(s) used | 42% | |
3 figure scale(s) used | 17% |
RECENT BATTLE REPORTS |
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James Hamilton |
The last round of the BHGS competition in Leeds. Due to a lot of bad luck and some poor play I was in last place going into the last round. I was using a Hindu Indian army designed to beat the kinght armies that I expected to be there. Up till this point I had not me a knight army, this tine I did and the Feudal Spanish had no chance and what little they had was not helped by a late arriving flank march. The Hindu Indiand won 10-0 with the loss of 2 and a half elements [25 Sep 1999] |
steve dungworth |
Roman Civil war with 3 legions per side (25mm) legions being about 150 figures strong in a fairly rough terrain with key objectives set for each side to obtain by set moves. A very hard fought battle over about 6 hours one Saturday. Result I acheived my objectives but suffered very heavy casualties so really a pyrric victory in that sense. My opponents failed to hit their objectives and also suffered heavy casualties (we only had about 2% difference). Using Athena ancient rules [19 May 1999] |
Kevin Donovan |
Malaccan infantry defated Assyrian chariots and veteran infantry while the Malaccan archers and elephants held off and then defeated Assyrian cavalry and light infantry. [23 May 1999] |
Donald Effinger |
We played 2000 pts. Warhammer Anients battle, Carthagian vs. Alexander. [14 May 1999] |
a a sherlock |
Got my Celts stuffed by Early Imp Romans, used a rosta system (archon) and felt that up until the last moment that my Celts were in with a chance, then it all went pear shaped, [2 May 99] |
Bob Eldridge |
My last ancients game was a solo playtest of my newly acquired Archon rules set-Romans versus Carthaginians. The game went smoothly and produced very historical results. The Roman cavalry on one flank got tangled up with Numidian light horse and never got into action, while the Spanish and Liby-Phoenician horse on the other flank made short work of the Italian horse opposite them and went on to strike the flank of the Roman infantry. The Roman infantry was winning in the center until the cavalry hit them, Although the Libyan heavy infantry had managed to fight them pretty much to a draw, the Spanish and Gallic infantry weren't doing so hot. [28 Apr 99] |
Philip J. Viverito |
Fought 3 Dacian war scenarios. The Watch Tower. Dacians attack a Roman watch tower on the Danube. Dacians destroyed the Roman Auxilia as the legion came on to late. Dacians in the Field-Dacians fought the Romans of Trajan in an open battle. Romans were fought to a draw. Dacians in the passes. The Romans had two passes to secure to enter Dacia. The Romans cleared the passes. [14 Apr 99] |
Bill Hawkes |
Hittites vs Egyptians, 15mm Tactica rules (home-brew Hittite list). I altered the existing Egyptian list to a more New Kingdom style: no cavalry, added one unit of Shardana Guard HI (24 figs, FV 5-6, +2 morale, swords). Hittites attacked on left and Egyptians withdrew slowly. The Pharaoh tried to counterattack too late on his own left, while the Hittite numbers overwhelmed the Egyptian right wing. [31 Mar 99] |
Dan Dione |
Late Assyria vs. Babylonian revolt. The Babylonians attempted to hold a stream line against the Assyrians entering at uncertain locations in column of march. The Assyrians came in at the far left flank among the low hills and got hung up against good mountain auxiliaries. The Assyrian cavalry commander overextended his attack and was taken in the flank by Midianite camel scouts. The cavalry broke and fled back through the non-yet-deployed archer line, which found its morale shaking. The Babylonian general then moved his reserve horse in against the weakened line and routed it with another flank attack. The Assyrian army then withdrew in reasonable order. If the Assyrian commander had been more patient in the advance and deployed properly on arrival, the results would probably have been very different. The best Assyrian troops, the veteran palace spear/archer units, never got into the battle. Cohort and Phalanx 0.5 (house rules). [31 Mar 99] |
Gavin Fielder |
British Celts v's Roman. Romans set up on a hill facing Britons across a clear vally. Britons had left their chariots behind but pushed on regardless. kept advancing then charged up hill. On the left flank the British cav outnumbered the Roman cav 2-1 but still went down in a screaming heap ruining the expected envelopment. In the center the impetuous charge of the warbands broke one cohort but couldn't catch in persuit the other cohort held firm. On the British right flank skirmishers kept each other busy. Next turn the Broken Cohort rallied only to be charged again, this time they held Roman cav returned to main battle charging a warband in the flank causing the warband to rout never to return. The skirmishers kept doing their duty however the second warband was surrounded and broken causing a general withdrawl. In the end more Romans than Britons died however the Romans were left holding the field. But we shall return thistime with ye olde British panzer brigade. [31 Mar 99] |
Jim McDaniel |
Ran solo effort to relieve Hadrian'Wall garrison of late Roman auxilia being attacked by Pictish confederation troops, using MOA. The reinforcements didn't make it to the fort and the garrison was overrrun. [31 Mar 99] |
S. Johnson |
We use set-up points and not historical armies, usually. 80 set-up points this time. It's larger than the 12-stand DBA variant but just about as quick. Terrain played a factor since a river of unknowable depth passed through three quadrants. Using an 8-sided die to see how many units could move/turn was appropriate for 80 set-up points, but don't think that it necessarily allows anything like an Ancients "blitzkrieg." In fact, the side that lost had difficulty in the mid-game moving more than two of his five units in any given turn. The "good guys" (i.e. me) won, killing off some heavy chariots (classified as knights) and taking the camp. Light horse on both sides did an impressive job. [31 Mar 99] |