Last Updated
Mon Nov 15 19:47:49 PST 1999
Voters = 12

ANCIENTS VOTING RESULTS:
Voters, By Period - Assyria


Favorite Rules
rulespercentage
Archon17%
De Bellis Multitudinis17%
Might of Arms17%
Warhammer Ancient Battles17%
Athena8%
Classical Hack8%
De Bellis Antiquitatis8%
Tactica8%

Rules Regularly Played
rules played regularlypercentage
De Bellis Antiquitatis42%
Classical Hack33%
Archon25%
De Bellis Multitudinis25%
Might of Arms25%
Armati17%
Shock of Impact17%
Tactica17%
WRG Ancients17%
Warhammer Ancient Battles17%
Ancient Empires8%
Ancients8%
Athena8%
Glutter of Ravens8%
Holy Hack8%
Legio8%

Number of Rules Regularly Played
number of rules played regularlypercentage
2 rules played33%
1 rules played25%
4 rules played17%
6 rules played17%
3 rules played8%

Rules Tried
rules played at least oncepercentage
De Bellis Antiquitatis83%
De Bellis Multitudinis83%
WRG Ancients75%
Armati58%
Tactica58%
Shock of Impact42%
Ancient Empires33%
Archon33%
Classical Hack33%
Fast Play Rules For Ancient Warfare33%
Might of Arms25%
Wargame Rules 1420-170025%
Warhammer Ancient Battles25%
Ancients17%
Holy Hack17%
Glutter of Ravens8%
Legio8%
Legion8%
The Killing Ground8%

Number of Rules Tried
number of rules playedpercentage
10 rules played25%
12 rules played17%
2 rules played17%
5 rules played17%
3 rules played8%
4 rules played8%
6 rules played8%

Voters, By Experience
level of experiencepercentage
Twenty Years or More45%
Up To Twenty Years27%
Up To Ten Years18%
Two to Three Years9%

Voters, By Region
regionpercentage
North America64%
Europe27%
Western Pacific9%

Voters, By Setting
usual game settingpercentage
With a friend or two67%
At the local club17%
At gaming conventions8%
Solitaire8%

Number of Armies
number of armies owned or usedpercentage
10 army/armies18%
1 army/armies9%
13 army/armies9%
15 army/armies9%
19 army/armies9%
21 army/armies9%
35 army/armies9%
46 army/armies9%
5 army/armies9%
68 army/armies9%

Armies Owned/Used
armies owned or usedpercentage
Later Hoplite Greek73%
Gallic64%
Late-Roman West64%
Later Carthaginian64%
New Assyrian64%
Early Hoplite Greek55%
Late-Roman East55%
Sub-Roman British55%
Alexandrian Imperial45%
Alexandrian Macedonian45%
Camillan Roman45%
Early Carthaginian45%
Ancient British36%
Early Achaemenid Persian36%
Early Byzantine36%
Early Imperial Roman36%
Early North Greek36%
Early Spartan36%
Hunnic36%
Later Sassanid36%
Macedonian Early Successor36%
Middle Imperial Roman36%
New Kingdom Egyptian36%
Parthian36%
Patrician Roman36%
Polybian Roman36%
Syracusan36%
Dacian27%
Early Frankish27%
Early Gothic/Vandal27%
Early Sassanid27%
Early Saxon27%
Early Seleucid27%
Gepid/Lombard27%
Hittite27%
Later Achaemenid Persian27%
Later Seleucid27%
Marian Roman27%
Middle Anglo-Saxon27%
New Babylonian27%
Ancient Spanish18%
Antigonid18%
Caledonian/Pictish18%
Early Assyrian18%
Early Indian18%
Early Libyan18%
Early Roman18%
Hellenistic Greek18%
Jewish Revolt18%
Later Libyan18%
Later Macedonian18%
Later Visigothic18%
Maccabean Jewish18%
Mede18%
Palmyran18%
Pontic18%
Thracian18%
African Vandal9%
Alan9%
Bactrian and Indo-Greek9%
Campanian/Apulian9%
Ch'in Chinese9%
Cyropaedic Persian9%
Dark Age and Geometric Greek9%
Early Armenian9%
Early German9%
Early Hebrew9%
Early Northern Barbarian9%
Early Ptolemaic9%
Early Syrian9%
Eumenid9%
Han Chinese9%
Illyrian9%
Italian Ostrogothic9%
Kushan9%
Kushite Egyptian9%
Later Ptolemaic9%
Libyan Egyptian9%
Lydian9%
Lysamachid9%
Moorish9%
Neo-Elamite9%
Nubian9%
Numidian9%
Pergamene9%
Philistine9%
Pyrrhic9%
Saitic Egyptian9%
Samnite/Umbrian9%
Scots-Irish9%
Sea Peoples9%
Skythian9%
Slav9%

Periods Played
periodpercentage
Assyria100%
Rome83%
Greece75%
Decline of Rome58%
Persia58%
Egypt50%
Hittite42%
India33%
Competitive/Tournament25%
China17%
What-If17%

Number of Periods Played
number of genres/periods playedpercentage
7 periods25%
4 periods17%
6 periods17%
8 periods17%
2 periods8%
3 periods8%
5 periods8%

Scales Used
figure scalepercentage
25mm75%
15mm67%
20mm17%
2mm8%
6mm8%

Number of Scales
number of figure scale(s) used
(per person)
percentage
1 figure scale(s) used42%
2 figure scale(s) used42%
3 figure scale(s) used17%

RECENT BATTLE REPORTS
James Hamilton

The last round of the BHGS competition in Leeds. Due to a lot of bad luck and some poor play I was in last place going into the last round. I was using a Hindu Indian army designed to beat the kinght armies that I expected to be there. Up till this point I had not me a knight army, this tine I did and the Feudal Spanish had no chance and what little they had was not helped by a late arriving flank march. The Hindu Indiand won 10-0 with the loss of 2 and a half elements [25 Sep 1999]

steve dungworth

Roman Civil war with 3 legions per side (25mm) legions being about 150 figures strong in a fairly rough terrain with key objectives set for each side to obtain by set moves. A very hard fought battle over about 6 hours one Saturday. Result I acheived my objectives but suffered very heavy casualties so really a pyrric victory in that sense. My opponents failed to hit their objectives and also suffered heavy casualties (we only had about 2% difference). Using Athena ancient rules [19 May 1999]

Kevin Donovan

Malaccan infantry defated Assyrian chariots and veteran infantry while the Malaccan archers and elephants held off and then defeated Assyrian cavalry and light infantry. [23 May 1999]

Donald Effinger

We played 2000 pts. Warhammer Anients battle, Carthagian vs. Alexander. [14 May 1999]

a a sherlock

Got my Celts stuffed by Early Imp Romans, used a rosta system (archon) and felt that up until the last moment that my Celts were in with a chance, then it all went pear shaped, [2 May 99]

Bob Eldridge

My last ancients game was a solo playtest of my newly acquired Archon rules set-Romans versus Carthaginians. The game went smoothly and produced very historical results. The Roman cavalry on one flank got tangled up with Numidian light horse and never got into action, while the Spanish and Liby-Phoenician horse on the other flank made short work of the Italian horse opposite them and went on to strike the flank of the Roman infantry. The Roman infantry was winning in the center until the cavalry hit them, Although the Libyan heavy infantry had managed to fight them pretty much to a draw, the Spanish and Gallic infantry weren't doing so hot. [28 Apr 99]

Philip J. Viverito

Fought 3 Dacian war scenarios. The Watch Tower. Dacians attack a Roman watch tower on the Danube. Dacians destroyed the Roman Auxilia as the legion came on to late. Dacians in the Field-Dacians fought the Romans of Trajan in an open battle. Romans were fought to a draw. Dacians in the passes. The Romans had two passes to secure to enter Dacia. The Romans cleared the passes. [14 Apr 99]

Bill Hawkes

Hittites vs Egyptians, 15mm Tactica rules (home-brew Hittite list). I altered the existing Egyptian list to a more New Kingdom style: no cavalry, added one unit of Shardana Guard HI (24 figs, FV 5-6, +2 morale, swords). Hittites attacked on left and Egyptians withdrew slowly. The Pharaoh tried to counterattack too late on his own left, while the Hittite numbers overwhelmed the Egyptian right wing. [31 Mar 99]

Dan Dione

Late Assyria vs. Babylonian revolt. The Babylonians attempted to hold a stream line against the Assyrians entering at uncertain locations in column of march. The Assyrians came in at the far left flank among the low hills and got hung up against good mountain auxiliaries. The Assyrian cavalry commander overextended his attack and was taken in the flank by Midianite camel scouts. The cavalry broke and fled back through the non-yet-deployed archer line, which found its morale shaking. The Babylonian general then moved his reserve horse in against the weakened line and routed it with another flank attack. The Assyrian army then withdrew in reasonable order. If the Assyrian commander had been more patient in the advance and deployed properly on arrival, the results would probably have been very different. The best Assyrian troops, the veteran palace spear/archer units, never got into the battle. Cohort and Phalanx 0.5 (house rules). [31 Mar 99]

Gavin Fielder

British Celts v's Roman. Romans set up on a hill facing Britons across a clear vally. Britons had left their chariots behind but pushed on regardless. kept advancing then charged up hill. On the left flank the British cav outnumbered the Roman cav 2-1 but still went down in a screaming heap ruining the expected envelopment. In the center the impetuous charge of the warbands broke one cohort but couldn't catch in persuit the other cohort held firm. On the British right flank skirmishers kept each other busy. Next turn the Broken Cohort rallied only to be charged again, this time they held Roman cav returned to main battle charging a warband in the flank causing the warband to rout never to return. The skirmishers kept doing their duty however the second warband was surrounded and broken causing a general withdrawl. In the end more Romans than Britons died however the Romans were left holding the field. But we shall return thistime with ye olde British panzer brigade. [31 Mar 99]

Jim McDaniel

Ran solo effort to relieve Hadrian'Wall garrison of late Roman auxilia being attacked by Pictish confederation troops, using MOA. The reinforcements didn't make it to the fort and the garrison was overrrun. [31 Mar 99]

S. Johnson

We use set-up points and not historical armies, usually. 80 set-up points this time. It's larger than the 12-stand DBA variant but just about as quick. Terrain played a factor since a river of unknowable depth passed through three quadrants. Using an 8-sided die to see how many units could move/turn was appropriate for 80 set-up points, but don't think that it necessarily allows anything like an Ancients "blitzkrieg." In fact, the side that lost had difficulty in the mid-game moving more than two of his five units in any given turn. The "good guys" (i.e. me) won, killing off some heavy chariots (classified as knights) and taking the camp. Light horse on both sides did an impressive job. [31 Mar 99]