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"The Magravite in the Age of Madness" Topic


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OldGrenadier at work09 Oct 2014 6:40 a.m. PST

This article is very helpful to me. I've recently acquired a copy as well and I've been toying with some ideas. I might even be able to pry about $30 USD from my wife :)

Calico Bill09 Oct 2014 10:04 p.m. PST

I have the rules and am slowly building up some forces. Are there any reviews of the rules or AARs using them?

Visceral Impact Studios15 Oct 2014 8:25 a.m. PST

Hey All!

We've not seen any formal reviews yet but there are some comments in our release thread here on TMP and we've received a ton of e-mail (does e-mail weigh anything?) So far the feedback has been universally positive and we've had just a few questions about rule clarifications.

We STRONGLY encourage players to contact us with questions and comments since our design approach is focused 100% on player convenience and entertainment value. There were things in the rules at various points that I personally enjoyed but testing demonstrated that some players found them confusing or extraneous. Out they came!

By the same token, we've had requests for additions so we're about to release a free DLC supplement called "A Clear and Present Madness". This includes content request by multiple players:

- gunships/helicopters…our original thought was that the near future post-A setting would make such assets too valuable for tactical combat. But players really want them because there are lots of cool near-future models available and they want to game larger current combined arms battles.

- mounted infantry…we built rules for these but didn't include them because there just aren't many figures available for them. But so many players have requested them we've decided to release the rules in the free supplement.

- larger battles…we've had several players already mod the game for larger battles. We deliberately tried to keep the battles as small as possible for convenience purposes but the system is fast enough to handle larger games. So the free DLC will add a system for larger armies

- current TO&Es…to make armies as flexible and colorful as possible we set the game in a post-apoc near future. You can use real-world troops, Mad Max-style figures, or near future troops. But we've used the system for everything from WWII to sci-fi and have requests for translating current, real-world TO&Es into WAM. So the free DLC will include major Western and OPFOR company-level TO&Es.

I should also note that we're running an army building contest with a $30 USD prize for best army. Submissions are due by Halloween! See website for details.

EDIT:

Here's the link for the contest page:

link

Calico Bill15 Oct 2014 3:55 p.m. PST

I'm looking forward to seeing "A clear and present madness ", thanks for providing the support. Will you publish/put up a PDF of the top 10 contest winners forces in November? I'm always open to new ideas.
I'm hoping to have my first game of WAM this weekend.

Visceral Impact Studios16 Oct 2014 3:45 a.m. PST

At the very least we'll publish the winner's entry. Going beyond that we'll do as many as time allows. In addition to the free A Clear and Present Madness we're getting a couple of other new games ready for release (eg a starfighter game).

Gavin Syme GBS Sponsoring Member of TMP03 Dec 2014 10:13 a.m. PST

Anything new happening here? One of our customers told me that an army using the HOF range 15mm Grey Aliens won? Its on Wargames Vault?

Thanks.

GBS
15mm.co.uk

Calico Bill27 Dec 2014 4:08 a.m. PST

Go to the contest link above. At the bottom is a link to the PDF of the winner. Nice little army too!

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