/mivacommon/member/pass.mv: Line 148: MvEXPORT: Runtime Error: Error writing to 'readers/pass_err.log': No such file or directory [TMP] First Look: Modiphius' Institute Synths

 Help support TMP


First Look: Modiphius' Institute Synths


Back to PROFILES


Areas of Interest

Science Fiction

Featured Hobby News Article


Featured Recent Link


Featured Ruleset


Featured Showcase Article

Blue Moon's Romanian Civilians, Part Five

The last four villagers from Blue Moon's Romanian set, as painted by PhilGreg Painters.


Featured Workbench Article

3Dprinted Jersey Barriers in 28mm

Useful 3D models for concrete barriers.


Featured Profile Article

Seasonal Harvest Decor

More fun from fall decorative items.


Current Poll


Featured Book Review


Featured Movie Review


Revision Log
13 May 2020page first published

3,579 hits since 13 May 2020
©1994-2025 Bill Armintrout
Comments or corrections?

Personal logo Editor in Chief Bill The Editor of TMP Fezian writes:

We previously looked at the Institute Core Set for Modiphius' Fallout miniatures game. In case you need more robots, let's look at the Institute Synths boxed set:

Institute Synths boxed set

This cardboard box contains two ziploc bags:

Institute Synths box contents

Each bag contains three figure sprues, so there are six total figures in this set: four of the smaller Gen 1 Synths, and two of the larger Gen 2 Synths.

Gen 1 Synth

Each sprue contains all the parts for one figure, plus a scenic base. Shown above is one of the Gen 1 Synths. Pins on the feet fit into the base; pins on the shoulders fit into holes on the arms. This appears to be the rightmost figure in the cover pic, in the "baseball" pose.

Gen 1 Synth

Another Gen 1 Synth, again armed with some kind of baton weapon. All figures are modeled in a flexible resin. Any wispy flash should be trimmed with a sharp blade. Leftmost figure in the cover pic, in the "looking over there" pose.

Gen 1 Synth

Gen 1 Synth with a gun. The flash shows white in the picture, but is actually transparent and very thin. Third-from-left figure in cover pic, hard to see in picture but assembly looks straightforward.

Gen 1 Synth

Final Gen 1 Synth, with gun and carrying unknown object. Second-from-right in the cover pic.

Gen 2 Synth

One of the larger Gen 2 Synths, armed with a gun. Assembly might be tricky, getting the body and both arms to line up. Seond-from-left in cover pic, in the leaning/running pose.

Gen 2 Synth

And finally, a Gen 2 Synth with baton-weapon.

These models should be useful, not just for Fallout, but for any sci-fi gaming where robots/cyborgs are needed.