Today, we're opening the box on the Institute Core Set for Fallout (Modiphius).
What's the Institute? The box tells us:
The Institute are an enigma to most in the Wasteland – are they the synthetic future of humankind, or robotic bogeymen waiting to replace you when you sleep? You decide, as they unleash high tech synths to take over and convert the world of Fallout to your will!
I should add that Fallout is the tabletop game of post-apocalyptic 'Wasteland Survival', based on the software from Bethesda Softworks (which I almost took a job with once upon a time, but that's another story!).
What's in the box? The box pictures show eight painted miniatures, and the box explains:
This Fallout; Wasteland Warfare set contains 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted.
MINIATURES
- 4x Gen 1 Synths
- 2x Gen 2 Synths
- 1x Institute scientist
- 1x Courser
So let's open the box!
There are eight figures, each on its own resin sprue, complete with scenic base… and a loose gun. Molded in a flexible, plastic-like resin. There is some wispy flash that should be trimmed away with a sharp blade.
This is a non-synth, so is either the scientist or the courser (whatever that is). He's not missing a hand, it's modeled on the gun. Note that this will be easy to assemble: the left arm goes on first, and can only fit one way; the gun arm then attaches to both body and arm. (Why are bald guys always baddies?)
The other non-synth, in coveralls, with a gun and carrying some kind of sensing unit.
One of four first-generation Synths. That's not a baseball bat, as it's painted metallic in the pics – stun rod? bone breaker?
Another first-generation Synth with rod weapon.
First-generation synth with gun.
Last of the first-generation Synths. Arms have pins which fit into holes on shoulders. Should be armed with a gun (based on the box cover), so I assume the loose gun belongs to her:
I think this may have broken off from the arm in shipping.
The second-generation Synths have a bulkier suit.
Other 2nd gen Synth. Note the large tab connecting the scenic base to the sprue – it will need some file work to make the base look good once it's cut free.
These look like they will be straightforward to paint, since there's a lot of metallic/robot parts, plastic/robot parts, suits and coverall or trenchcoat. Due to the large attachment tab, the bases will need some clean up with hobby knife and files.