robert piepenbrink | 29 Oct 2024 2:26 a.m. PST |
That was informative, if a bit odd. In my experience, if it's in the rules it's on the table. But the rules don't come in multiple volumes. |
x42brown | 29 Oct 2024 5:43 a.m. PST |
We tend to use our rules heavily modified for our own group. I think that means we use a sub set of rules but a lot of our own. x42 My dislexia is playing up I've modified the above several times but still I'm not sure if it makes sense |
miniMo | 29 Oct 2024 7:24 a.m. PST |
Huh? Don't think I'll ever have enough coffee to parse that question. |
79thPA | 29 Oct 2024 7:44 a.m. PST |
I'm not sure what the quote has to do with your hypothesis. |
robert piepenbrink | 29 Oct 2024 8:47 a.m. PST |
79th, I think everyone's favorite ipi used the quote to suggest that, looked at from a certain perspective, WWII skirmish is a subset of SF skirmish: the WWII player has fewer options than the SF player, but all the WWWII options are available to the SF player. (Playing AWI with Regimental Fire & Fury would be another example: the players just leave out all the "modern" inovations.) This leads to his more general point that not all rules are used in all games, which is usually true: the rules may have a terrain penalty for swamps without the host placing a swamp on every tabletop. There may be a special rule for the Guard Cossacks and no Russian army in a particular game. Or the players may detest the weather rules and declare habitually that "the battle takes place in perfect weather." In a logical/mathematical sense, pretty much any miniatures game is played in a subset of the rules for those or similar reasons, so I suppose Eto's question is how often and how habitually so many things are not present that we can be said not to be using the whole rule book. Eto, have I got that right? |
Grattan54 | 29 Oct 2024 8:56 a.m. PST |
I use Song of and its variants for most of my games. I don't use all the rules parts though. |
rmaker | 29 Oct 2024 11:09 a.m. PST |
I tend to use a subset, but not the same subset for each game. |
jefritrout | 29 Oct 2024 11:29 a.m. PST |
For my set of rules (that I wrote with my dad) we use all of the rules. When we play it at a convention, we use a subset for the first couple of turns to ease the new players in, but then go full Monty and use everything. For a popular ancient set of rules, I don't have a clue how to answer. The rules take parts and pieces from other popular sets of rules and combine them into a set that was to the author's person taste and is now very popular. For Napoleonic games, I play In the Grand Manner which has huge 36 or even 60 figure battalions and 40 figure cavalry regiments. But I also play some skirmish games in that era. Too many different games to be able to answer coherently. |
Cerdic | 29 Oct 2024 1:03 p.m. PST |
What's this question got to do with homesteaders and nomads? |
robert piepenbrink | 29 Oct 2024 1:57 p.m. PST |
For that, Cerdic, you want info straight from the ipi's mouth. At a guess, "homesteaders" use the full range of local resources--in this case, rules--and "nomads" take what they want and move on. But that's only a guess. Still, "Homesteaders and Nomads" sounds like a reasonably fun skirmish/RPG game. |
Frederick | 30 Oct 2024 8:52 a.m. PST |
Depends For some games/rules, straight out of the rule book – for others, local mods – for example, for our Black Powder SYW games we play that you have to fire before you move |