
"Do You Allow Players to Move Trees in Skirmish Games?" Topic
9 Posts
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| The Last Conformist | 25 Nov 2025 4:08 a.m. PST |
If the rules treat woods as area terrain, then yes you can move trees within the area. If not, not. |
Kuznetsov  | 25 Nov 2025 4:22 a.m. PST |
@TLC this is how I do it, but I usually have a different color shape of felt to mark the area, and then the trees fill in that area, so it doesn't matter exactly where the trees are. |
robert piepenbrink  | 25 Nov 2025 4:40 a.m. PST |
If the skirmish is 1:1, I'd say not. But we also apply the term to games with higher ratios and as noted, woods as area terrain, and in that case I'd say it was proper to move them. |
| jefritrout | 25 Nov 2025 6:18 a.m. PST |
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| Dave Crowell | 25 Nov 2025 7:26 a.m. PST |
Only if the woods or other feature are area terrain with the area clearly defined. If the game is such that one model tree represents one tree, then no, this is not Birnam Wood. |
79thPA  | 25 Nov 2025 8:33 a.m. PST |
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John the OFM  | 25 Nov 2025 9:00 a.m. PST |
The key, in my mind, is 1:1 figure representation. Above that, it's a wooded area. Back in the day, I used GASLIGHT rules, modified for FIW. GASLIGHT is similar in scope to TSATF, in that it is basically an engine that can serve many periods. At least I think so. 😄🙄 I was running a game at the FLGS whose name shall not be mentioned. One player was moving trees to get a better shot. He had a fit when I stopped him. By the way, he was Vice President of the "club". 🙄 Our local group, the PAWM, was born from the 90% dropout rate from his club. Obviously I still resent that incident. In the pre-poll discussion I mentioned a guy in one of Leo Cronin's IRA games who wanted to move a building so his Crossley Tender truck could fit down the space between. "What the *** do you think you're doing?" was the general consensus. It's the same thing. If I'm fighting Chickamagua, a piece of green cloth is a "wooded area". But at 1:1 scale, it's up to the GM to decide and decree. |
huron725  | 25 Nov 2025 9:43 a.m. PST |
About the only time I have an opponent it is my gaming buddy and we just want to have an enjoyable fun evening gaming so no big deal on moving trees to move a unit. Now if trees block/reduce LOS then no, we both know not to ask. We do not have the winning at any cost mentality. After all, it's just a game. |
piper909  | 25 Nov 2025 10:23 p.m. PST |
Depends -- if the individual trees are supposed to represent an actual, game-relatable tree that confers advantages or disadvantages, then NO. If the trees as a whole are meant to suggest a woodline that is providing generic cover to a unit, then we can adjust to allow figures to be placed, but it is always done up front and announced definitively, e.g., "we're shifting the trees to place the figures, and they are/are not in cover." That seems to best way to me to handle things. |
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