"Turning Ships: Bow, Stern or Middle?" Topic
8 Posts
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The Last Conformist | 18 Nov 2022 2:22 a.m. PST |
I think all naval games I've played have used some form of movement templates for this. |
x42brown | 18 Nov 2022 6:26 a.m. PST |
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Col Durnford | 18 Nov 2022 7:07 a.m. PST |
Same same on the movement template. On my table the template is placed at the bow of the ship, the stern is adjusted, and then the ship is moved. |
Parzival | 18 Nov 2022 7:41 a.m. PST |
Depends on the rules. But I have no preference, as it's simulating what is really a continuous movement. On the other hand, I'm curious as to whether any game actually simulates what it takes to wear a square-rigged ship of the line. |
Major Mike | 18 Nov 2022 8:53 a.m. PST |
Most all have used the bow as the pivot point. |
Parzival | 18 Nov 2022 9:49 a.m. PST |
For the record, in a square-rigged vessel, a tack would involve moving the bow; a wear (or jybe) would involve moving the stern. So to move "into" or against the wind— a tack— the ship would pivot at the stern. To move with the wind— a jybe or jibe or wear— would be a pivot at the bow. But it's still way more complicated than that… |
WarpSpeed | 18 Nov 2022 9:51 a.m. PST |
Movement-bow or stern based upon direction of travel,all fire directed from centre of ship. |
etotheipi | 18 Nov 2022 12:45 p.m. PST |
Other: The pivot point. We discussed that in the pre-poll… |
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