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"Victory Conditions & Army Morale [Tiebreaker Round]" Topic


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Personal logo Parzival Supporting Member of TMP12 Oct 2025 6:07 a.m. PST

Depends on the system, genre, period and whatever else the game itself is trying to represent or has as its primary goal. It's entirely variable.

robert piepenbrink Supporting Member of TMP12 Oct 2025 5:00 p.m. PST

+1 Parzival. What might work for a horse & musket battle is not necessarily right for a gang fight.

Personal logo John the OFM Supporting Member of TMP12 Oct 2025 5:21 p.m. PST

Might I say "It ain't over until *I* say it's over!"
Meaning that the players can recognize how the game is going.
When you play one-off games, we can fight to the last man.
But with a campaign game… Not so much. 🤷

I'm not a fan of "You lose when you achieve 17 grumble grumble points" endings. But otherwise it has to end somehow.

But, rules are rules.

Quite coherent, right? 😄

Personal logo Old Contemptible Supporting Member of TMP12 Oct 2025 9:02 p.m. PST

1. Whatever the scenario says. Game ends on a specific turn or when one side gives up prior to that turn.

2. When one side gives up.

3. What Parzival said.

Personal logo Dye4minis Supporting Member of TMP13 Oct 2025 11:27 p.m. PST

When the scenario's objectives have been met for one side.

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