
"Victory Conditions & Army Morale [Tiebreaker Round]" Topic
5 Posts
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Parzival  | 12 Oct 2025 6:07 a.m. PST |
Depends on the system, genre, period and whatever else the game itself is trying to represent or has as its primary goal. It's entirely variable. |
robert piepenbrink  | 12 Oct 2025 5:00 p.m. PST |
+1 Parzival. What might work for a horse & musket battle is not necessarily right for a gang fight. |
John the OFM  | 12 Oct 2025 5:21 p.m. PST |
Might I say "It ain't over until *I* say it's over!" Meaning that the players can recognize how the game is going. When you play one-off games, we can fight to the last man. But with a campaign game… Not so much. 🤷 I'm not a fan of "You lose when you achieve 17 grumble grumble points" endings. But otherwise it has to end somehow. But, rules are rules. Quite coherent, right? 😄 |
Old Contemptible  | 12 Oct 2025 9:02 p.m. PST |
1. Whatever the scenario says. Game ends on a specific turn or when one side gives up prior to that turn. 2. When one side gives up. 3. What Parzival said. |
Dye4minis  | 13 Oct 2025 11:27 p.m. PST |
When the scenario's objectives have been met for one side. |
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