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"A Plethora of Rules" Topic


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814 hits since 8 Feb 2012
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Comments or corrections?

x42brown08 Feb 2012 5:25 a.m. PST

Lost count decades ago

x42

ochoin deach08 Feb 2012 5:49 a.m. PST

I've found Field of Glory to be a challenge.

Possibly the brain is slowing down. Possibly they're a little obtuse (though I think, worth the effort).

I've read Die Krieg's Kunst (SYW) recently & though i haven't yet gamed with them, they seem quite clear & easy to absorb.

Horses for courses?

advocate08 Feb 2012 6:04 a.m. PST

HC;BP; KOTB; Russo-Polish Homebrew; HOTT/DBA; I've plans for more this year…

Frederick Supporting Member of TMP08 Feb 2012 6:55 a.m. PST

Regularly?

Fire and Fury
Volley and Bayonet (for when those campaign games get just too big)
Black Powder
Warhammer Ancients (may be replaced by Hail Caesar – or maybe not)
WarHammer – Fantasy and 40K
Home grown set for WWII skirmish gaming

Personal logo ColCampbell Supporting Member of TMP08 Feb 2012 7:15 a.m. PST

More than I want to think about!

Jim

Jeremy Sutcliffe08 Feb 2012 7:28 a.m. PST

Currently WHAB and HC for Ancients (Might of Arms occasionally)
Black Powder for 7YW, FPW, Sudan
Shako Napoleonics
F&F ACW

Personal logo John the OFM Supporting Member of TMP08 Feb 2012 7:32 a.m. PST

For Ancients, I play Warrior.
For Napoleonmics, I play Empire for Dummies.
For sci-fi gang warfare, we play an amalgam of GorkaMorka and Necromunda. Virtually the same.
The above are run by skillful GMs who know the game better than I do.

For AWI, we play Age of Reason and The Sword and the Flame.

For Colonials, we play TSATF.

For vsf, we play GASLIGHT.

For WW2, we play Flmes of War.

And, if we "get it wrong" occasionally, so what?

Bob in Edmonton08 Feb 2012 8:09 a.m. PST

We've been using "families of rules" so:

Borg rules (CCA/Battlelore/Memoir) for ancients, medieval, fantasy and sci-fi

DBx rules (DBA, HOTT, DBHx) for ancients, medieval, fantasy and horse and musket

This allows us to use some common, core mechanics in most games, although subtle differences do sometimes cause confusion.

We often then rotate in different rules to try them out. Recently we've added in Maurice Lite (horse and musket) and I think they are a clear winner that will likely displace DBHx for the SYW and AWI.

pink panzer08 Feb 2012 9:07 a.m. PST

Regularly as in more than once a year?
Ancient: C&CA, Strategos
Napoleonic: C&CN, Brown Bess
19th Century: Wars of Empire, Minischlacht
20thC: Funny Little Wars, Op14, Megablitz, NATO Brigade Commander, Platoon Commander's War, Fletcher Pratt

Who asked this joker08 Feb 2012 9:19 a.m. PST

Maybe 2 or 3 per period. They usually are different types, one being skirmish and the other being massed battles…different levels of representation I guess.

SECURITY MINISTER CRITTER08 Feb 2012 1:27 p.m. PST

Pretty much what Who asked this joker said.

epturner08 Feb 2012 1:53 p.m. PST

What ColCampbell said…

Eric

Grand Duke Natokina08 Feb 2012 2:23 p.m. PST

I game in 2 groups. Both use a home grown set of rules. One is pretty much WWII specific, the other can be adjusted for cavemen versus woolly mammoths to near future with tactical nukes.
We have also experimented with Ambush Alley in one group.

SeattleGamer Supporting Member of TMP08 Feb 2012 4:42 p.m. PST

I try to keep it to one rule set per genre, but that only happens after I try a bunch of different ones to see which one works best for me.

Given up for good08 Feb 2012 5:08 p.m. PST

I did not include traditional style board games or counter based games in my 5

SoBH with the two main add ons (Wind & Gold)
Splintered Lands
Use Me SciFi
Home brew naval
Land Ironclads

Will go the 6 with Tusk some point in 2012

clkeagle09 Feb 2012 10:01 a.m. PST

Lately for single-based 15mm sci fi:

ItEN or Mutants & Death Ray Guns for small skirmish
Forge of War or USE ME for slightly more detailed battles
FUBAR for quick games

And I've been trying out the Pz8 sci-fi rules with multi-based 15mm.

Syrinx009 Feb 2012 8:11 p.m. PST

We game a core 5 sets with an additional 2 or 3 we rotate in. Usually the infrequent games don't require all of the players to be 100% up on the rules.

gounour09 Feb 2012 11:34 p.m. PST

only one in regular year

but every summer, we meet for one or two week, and play 4-5 others (the same every year), is it "regularly" for you?

JJMicromegas10 Feb 2012 10:37 a.m. PST

I struggle with the exact same problem, and I've officially put a moratorium on new rules and new periods. Currently have about 6 games in the rotation that I own miniatures and rules for, these are:
Ancients: Impetus
Napoleonic: Lasalle
WW2: FoW
WW2 Naval: GQ3
Modern: CWC
Sci-Fi: Infinity

Though I don't actually know all those rules well, only about half of them can I lead the game without the help of another person. The other half I would rely on my opponent knowing the rules to make them playable.

There are also other games that I will play and enjoy on occasions when other members provide all the mini's and rules, these include CY6! and some homegrown Napoleonic rules.

J Womack 9410 Feb 2012 3:51 p.m. PST

To quote Rimmer: "I've no smegging idea!"

I have four – no, five – different sets just for VSF. Gutshot. About four different WWII sets. At least two Napoleonics. FOG and FOG:R. Koenig Krieg. TSATF, um… call it 16 or so, with varying frequencies?

custosarmorum Supporting Member of TMP11 Feb 2012 5:36 p.m. PST

I like using rules from a "family" with similar mechanics as it makes it easier to add a new period/gaming level. For example, I use Iron Ivan skirmish rules which allow to do do French and Indian War (and AWI through War of 1812) with This Very Ground, as well as WWII platoon level with Disposable Heroes and WWII squad level with Point Blank. There are some basic mechanics which make it easier to a new set without much difficulty.

The other sets I play are Impetus for Ancients/Renaissance and Republic to Empire for Napoleonics.

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