TunnelRat | 12 Oct 2017 12:09 a.m. PST |
What is 'in the Featherstone Tradition?' |
altfritz | 12 Oct 2017 2:58 a.m. PST |
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Florida Tory | 12 Oct 2017 3:55 a.m. PST |
Been gaming since the 1960s, have certainly heard of Donald Featherstone, but have no idea what is meant by the "Featherstone tradition". |
advocate | 12 Oct 2017 5:36 a.m. PST |
I too am unsure what the 'Featherstone tradition' is. If it is single based figures in large units with figure removal, then for me that is the past. I got the impression from his books that he was open to a wide variety of games. If that is the 'tradition' referred to, then may it live long and prosper. |
Flashman14  | 12 Oct 2017 5:53 a.m. PST |
Agreed. I don't adequately understand the question. |
Winston Smith | 12 Oct 2017 6:43 a.m. PST |
I've never played a game out of a Featherstone Book. So, what current games are in the "Featherstone Tradition"? I'm surprised that so many are like me and puzzled by the question. |
x42brown  | 12 Oct 2017 7:31 a.m. PST |
I am as uncertain as those above and I've played in tournaments organized by him. To me it was more that he got isolated individuals and small groups together than a particular style. x42 |
Old Contemptibles | 12 Oct 2017 8:17 a.m. PST |
Please explain to everyone what the "Featherstone Tradition". I have a couple books by him. But no clue what you mean. |
VicCina | 12 Oct 2017 9:00 a.m. PST |
I second what Rallynow said. |
pvernon  | 12 Oct 2017 9:44 a.m. PST |
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79thPA  | 12 Oct 2017 10:48 a.m. PST |
It was never clarified in the pre-poll discussion either. |
Narratio | 12 Oct 2017 7:55 p.m. PST |
I gamed against Featherstone twice in the early 70's and he would play anything against anybody just for the joy of it. So for me his tradition is "Just have a go" |
SeattleGamer  | 13 Oct 2017 1:07 p.m. PST |
In my eyes, the Featherstone Tradition means simple, vague rules, that do not cover even the majority of likely situations, for a game played between friends, who can simply come to an agreement when a situation arises. Which is a GREAT attitude! But even with my friends, I prefer a better, more detailed set of rules, that are likely to cover 90% of what might happen, and give you some indication of intent for the 10% not specifically covered by a section of rules. If good fences make good neighbors, then better thought-out rules make for more/better gaming. I think Featherstone was more about "Just get playing" and less about "What happens when somebody gets flanked?" |
KSmyth | 15 Oct 2017 11:27 a.m. PST |
Yes, I agree with SeattleGamer, that the games I've looked at by Donald Featherstone have holes in them big enough to drive a bus through. That said, I also think there is a pretty major fun quotient included in the rules which under the right circumstances could really be great. If it doesn't matter who wins or loses and enjoying a great night of gaming with buddies does, there is definitely a place for Featherstone-like games. Example--Knights Games had Featherstone write a scenario and rule set for fighting Poitiers 1356. I've had and lost this book several times over the past four decades. The rules look fun, but damned if I understand everything the old boy is after. I've never played his rules, but think it's simply cowardice on my part. Some day . . . |
robert piepenbrink  | 18 Oct 2017 3:20 p.m. PST |
I'm still working on "better, more detailed set of rules" as though "better" and "more detailed" were related things. I have not found those of Featherstone's rules which I have played to be insufficiently clear as a basis for play with friends who are using roughly historical tactics. If adding another 50 pages would spare me rules lawyers, I'd consider it--but on all evidence so far, the longer the set of rules, the more rules lawyers it attracts. |