The Last Conformist | 04 Jan 2020 4:07 a.m. PST |
Not that I can recall. Haven't participiated in many, and some of those were open-ended by design. |
x42brown  | 04 Jan 2020 7:37 a.m. PST |
I've been in quite a few campaigns but only one ever came to final definite conclusion. That was a War of the Roses one with a conclusive Yorkshire victory with no other legitimate heirs (nor illegitimate ones). A freak occurrence. I have neglected DBA and HotT Minnie campaigns all of which fade to time. x42 |
SpuriousMilius | 04 Jan 2020 9:46 a.m. PST |
Yes, but they were 1 day or a weekend campaign that combined map movement & skirmishes leading to a climatic big battle with all of the contingents on the field. |
genew49 | 04 Jan 2020 9:54 a.m. PST |
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robert piepenbrink  | 04 Jan 2020 2:00 p.m. PST |
I've gone on giving orders until the campaign master lost interest, but wars tend to follow one another. I'm not sure what a proper ending would be. |
French Wargame Holidays | 04 Jan 2020 4:15 p.m. PST |
Played in several but most memorable was a three year Napoleonic campaign, 18 armies in 28mm such a great and well run arms race! |
ochoin  | 05 Jan 2020 12:19 a.m. PST |
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COL Scott ret | 05 Jan 2020 7:46 p.m. PST |
I would love to hear from those who have been successful. How did you guys do it. |
rhacelt | 06 Jan 2020 7:43 a.m. PST |
I have been in a few. What has worked in the past is establishing a set number of games and a set schedule. For example we will play a game a week for the next six weeks with a set tree of possible out comes as the games progress. I have also been in several open ended campaigns none of witch did we ever finish. |
ochoin  | 06 Jan 2020 1:26 p.m. PST |
I would love to hear from those who have been successful. I'm a "completer-finisher" link This is why I have several thousands of painted, based figures and (at the moment) about 45 unpainted figures, awaiting the brush. I am driven to complete anything I start. I think you need a sense of perseverance to complete a campaign…..but that's easy for me. |
Syrinx0 | 06 Jan 2020 8:41 p.m. PST |
A few. Our pure historical limited campaigns usually finish out their run but the open ended campaigns tend to die a slow quiet death as less players want to continue over time. |
COL Scott ret | 06 Jan 2020 9:37 p.m. PST |
Donald i enjoyed that link I tend to be the Coordinator or at times the Specialist – at work and many of the volunteer roles I fill. I think that I will share some of this info with the groups I work with neat way to look at it. As far as campaigns I don't even see me starting one until retirement too many glass balls being juggled right now. I could participate in a PBEM but couldn't run one for a while. |
ochoin  | 07 Jan 2020 5:08 a.m. PST |
Garrett, my pleasure. I won't say the Belbin concept is ironclad but it provides an interesting way of looking at group dynamics with at least a bit of truth. |
Bashytubits | 07 Jan 2020 12:08 p.m. PST |
The groups I have been in have always had a fatal flaw, the moment certain players thought they were at a disadvantage they just quit. So in that sense I guess you could just claim victory as their side had essentially surrendered. |
Frederick  | 09 Jan 2020 6:29 a.m. PST |
50 50 for me I ran an ACW campaign that went on for about three years and ended in a Union victory Then another that sizzled out after a few years Was in a Napoleonic campaign that wrapped up I think having set victory conditions helps plus no major distractions – the ACW campaign sizzled out because two of the key players moved I am hoping to start an Imaginations campaign but only after we get settled from our move to the country |
SpuriousMilius | 10 Jan 2020 10:59 a.m. PST |
My group had 8 gamers who lived in the area, were friends as well as gaming partners, knew the rules &, most importantly, wanted to play the campaign to the finish either in a day & night or over a weekend. We were playing English Civil War using George Gush's rules; half of us had plenty of minis to share. Our host had a ping pong table & 2 smaller tables available. I drew up a map of an imaginary English area,"Rumplestitltskin Shire" which had 3 towns, several villages & some important sites. Some villages & sites were known to be Royalist or Parliamentarian, most were neutral. Each player started at a home base with a mounted bodyguard & a small number of points to buy a small force (limited by the available figures). The players made map moves to gain funds & recruits, win neutals' allegiance, or to attack enemy sites. After a set number of moves, or of so many hours played, the armies converged & we fought the big battle. |