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"Nemesis: the baord game review" Topic


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1,126 hits since 16 Dec 2018
©1994-2024 Bill Armintrout
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Anatoli16 Dec 2018 12:58 p.m. PST

If you have watched "Alien" then "Nemesis" will be a very familiar setting for you. In this 1-5 player game, the characters wake up from their cryo-sleep as their ship "Nemesis" stops due to an emergency. One of the crew is dead, and the rest of you try to figure out what's going on.

The engines sound weird, the interior in many rooms has been smashed, the auto-pilot has been messed with and strange sounds come from ventilation shafts. You need to fix the ship, make sure it is still heading for earth and hurry back into your cryo-pods before the ship settings initiate the next hyper jump.

You all work together to solve the problem. Well not really. Everyone have secret objectives, one of them is personal the other being orders from the corporation that employed you to this ship. As the game progresses all of you begin to realize what everyone else is up to. And it is not your survival they have in mind! Also, quite soon you will also turn a corner and stumble upon one of the intruders, (aliens), that killed your friend in the cryo-chamber.

Nemesis is (mainly) a semi co-operative game where each player controls one unique crew member with a unique set of skills and starting gear. When I say mainly it's because the game comes with the option to play it both as a single player experience, and as a pure co-op variant.

Check the full review and lots of pictures of the components and painted up crew and aliens over at my blog:

link





Joes Shop Supporting Member of TMP19 Dec 2018 7:25 a.m. PST

Good Review – thanks!

catavar18 Mar 2019 1:13 p.m. PST

The solo option interests me. Thanks.

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