
"One Year Later, No Man's Sky—and Its Evolution—..." Topic
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Tango01  | 16 Aug 2017 12:28 p.m. PST |
..Is Worth Exploring "No Man's Sky promised infinity, and that's a promise nothing can ever keep. You may remember that Hello Games' epic space exploration opus landed one year ago. In the months preceding its release, the game became a sensation based solely on word of mouth. Studio lead Sean Murray appeared on Late Night With Stephen Colbert. The technology behind the game garnered breathless coverage in The New Yorker and every gaming publication. Fans buzzed with anticipation. No Man's Sky promised a galaxy of infinite, procedurally generated planets to explore—a rich microcosm of life to catalog and experience. It became, in the imaginations of many players, a sort of final game, the end product of digital entertainment that you could live in indefinitely…" Main page link Amicalement Armand |
Editor in Chief Bill  | 16 Aug 2017 6:38 p.m. PST |
I once knew a young game designer whose answer to generating content was to airily say: "Fractals!" |
Tango01  | 18 Aug 2017 10:17 p.m. PST |
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