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"Dead Men Tell No Tales boardgame review" Topic


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223 hits since 24 Apr 2016
©1994-2017 Bill Armintrout
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Anatoli Inactive Member24 Apr 2016 2:00 a.m. PST

Here's a fun and very difficult game – Dead men tell no tales!

This is a co-op game where players take on the role of pirates attacking and raiding a ship. The only two problems with this is:

1) They set the ship ablaze prior to boarding it.
2) The ship turned out to be full of undead!

The goal of these suicidal raiders is to loot a certain amount of treasure, the number of treasure tokens depend on the number of players, before the ship you are raiding blows up or before you are overrun by the undead deckhands.

The game works as such, each player controls a pirate character with his or her special rules which often give you additional action beyond the normal "move, fight, extinguish flames, loot". At the start of each player turn the active player draws a tile from the stack and places it adjacent to another entry point on the starting board. This simulates exploration of the ship as time goes by. There are several tricky parts to this placement of new rooms – first of all you don't want to place them in a long corridor as rooms can be destroyed if the fire level reaches 6 or if the room explodes from a chain reaction of exploding powder kegs. Second is that you don't want too many rooms with the same starting fire level bunched up together as that may create an inferno that gets out of hand quickly.

Check the full review and more pictures over at my blog:

link



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