I got mine in the mail the day before yesterday. This is a fine product! The books are now hardcover in a slipcase side-by-side instead one above the other.
I can't tell you how many hours I spent playing the original game. I have all of the aircraft based games (there were Western and fantasy versions) produced. I'm pleased to see this game reissed for a new generation of gamers.
For those that aren't familiar with the game, it's an innovating game that uses two books; one for the Germans and one for the Allies. The same page number in each book shows the view of your opponent's aeroplane from your cockpit point of point of view. Both players choose a maneuver on this "start-page" from a list across the bottom of the page.
Below each maneuver is a page number. Players instruct the the opposing player to go to the page under their chosen maneuver. Both players turn to this "mid-turn" page and look for the page number below their own chosen maneuver (ignoring the picture on this page) and instruct the other player to got to that page.
Both of these pages are the same page number and represent the the "end-turn" page. The pictures on the end-turn pages again represent the relative views. If there are bullets coming at you, you're taking damage. If your view is over your cowl and you see your gun flashes, you're delivering damage. Damage depends on the range (of theree possible).
The end-turn page becomes the start-page and this process repeats until enough damage has been delt and an aeroplane is shot down.
This is an extremely simple game; no batteries required; no table, not miniatures--just the two books and some imagination.
Contact Richard Loomis at Flying Buffalo for more information: flyingbuffalo.com/ace.htm