
"A Fistfull of Miniatures 2E Now Available" Topic
6 Posts
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| Mutant Q | 21 Nov 2009 2:33 p.m. PST |
I was just about to ask about this game. How is it? |
| Volstagg Vanir | 21 Nov 2009 4:46 p.m. PST |
Wow- Blast from the Past; I have the First edition circa
Old. 1986?!? Can't comment on the 2nd ed, but 1st ed was very playable, If a trifle abstract. Set a small wave through the design community; Pretty Good for an old school "indie" game. Review to come Here: link |
| Connard Sage | 22 Nov 2009 6:56 a.m. PST |
Hopefully the rules are spelled bettererer than the title
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| Who asked this joker | 22 Nov 2009 7:13 a.m. PST |
More information and an overview here
TMP link |
| boy wundyr x | 22 Nov 2009 12:18 p.m. PST |
The double-L was intentional, it's a carry-over from the 1980's edition. (I'm not affiliated with PI Games, just have heard the story) Chris |
pigames  | 22 Nov 2009 12:45 p.m. PST |
Hi. If anything the second edition should be more playable, as it includes both optional elements from the original and those from the supplement, For A Few Miniatures More as standard parts of the rules. These extra bits include chariots, shields, barding, extended armor types, pikes and polearms, and engines. So instead of looking around for the special rules, you mostly just go down a list of modifiers for attacks and movement. The Advanced Game will add an ability-trait system when it is eventually released, so units can be further customized with applicable modifiers and special rules actually being part of their descriptions. This will pave the way for a fantasy setting. |
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