Help support TMP


"A Fistfull of Miniatures 2E Now Available" Topic


6 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Return to the A Fistfull of Miniatures 2E Now Available News


Areas of Interest

General

Featured Hobby News Article


Featured Recent Link


Featured Showcase Article

GF9 Fire and Explosion Markers

Looking for a way to mark explosions or fire?


Current Poll


Featured Book Review


480 hits since 21 Nov 2009
©1994-2026 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Mutant Q21 Nov 2009 2:33 p.m. PST

I was just about to ask about this game. How is it?

Volstagg Vanir21 Nov 2009 4:46 p.m. PST

Wow-
Blast from the Past;
I have the First edition circa…Old. 1986?!?

Can't comment on the 2nd ed,
but 1st ed was very playable,
If a trifle abstract.
Set a small wave through the design community;

Pretty Good for an old school "indie" game.
Review to come Here:
link

Connard Sage22 Nov 2009 6:56 a.m. PST

Hopefully the rules are spelled bettererer than the title…

Who asked this joker22 Nov 2009 7:13 a.m. PST

More information and an overview here…

TMP link

boy wundyr x22 Nov 2009 12:18 p.m. PST

The double-L was intentional, it's a carry-over from the 1980's edition. (I'm not affiliated with PI Games, just have heard the story)

Chris

pigames Sponsoring Member of TMP22 Nov 2009 12:45 p.m. PST

Hi. If anything the second edition should be more playable, as it includes both optional elements from the original and those from the supplement, For A Few Miniatures More as standard parts of the rules. These extra bits include chariots, shields, barding, extended armor types, pikes and polearms, and engines. So instead of looking around for the special rules, you mostly just go down a list of modifiers for attacks and movement.

The Advanced Game will add an ability-trait system when it is eventually released, so units can be further customized with applicable modifiers and special rules actually being part of their descriptions. This will pave the way for a fantasy setting.

Sorry - only verified members can post on the forums.