Help support TMP


"Tumbling Dice Aircraft rules" Topic


8 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please remember not to make new product announcements on the forum. Our advertisers pay for the privilege of making such announcements.

For more information, see the TMP FAQ.


Back to the Modern Aviation Discussion (1946-2015) Message Board


Areas of Interest

Modern

Featured Hobby News Article


Featured Link


Featured Ruleset


Featured Workbench Article


Featured Profile Article

Military Playsets at Dollar Tree

Personal logo Editor in Chief Bill The Editor of TMP Fezian locates some hard-to-find military toys at the dollar store.


Current Poll


Featured Book Review


Featured Movie Review


1,546 hits since 26 Jan 2007
©1994-2026 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
DRAGON197626 Jan 2007 7:57 a.m. PST

Has anybody tried these out? Thud Ridge and Fox Two Reheat are the ones I'm looking at. Are they hex based? what scale are they (how many aircraft would one person play?) How detailed are they… What dice are needed?

Thanks,
Cory

Personal logo Doms Decals Sponsoring Member of TMP26 Jan 2007 8:07 a.m. PST

They're bang at opposite ends of the spectrum. Thud Ridge is very quick and simple; d6 only, accomodates a dozen or more American aircraft with ease, games about an hour in length. I really rather like these rules; indeed I have a game next week….

Fox Two Reheat I haven't played, but is firmly at the opposite end of the spectrum; very detailed, with 2-4 planes per player being the most you'd normally want to handle.

Neither set is hex based.

Dom.

Cerberus031126 Jan 2007 8:15 a.m. PST

Really enjoy Thud Ridge. Quick, Fun, and enough there to satisfy the real pilots on the board. As the Americans you need to put a little thought into force structures. IE EW, SAM suppression, fighters, and bombers. The NV player has plenty to do also in placing SAMS and when to reveal them, besides intercepting the strikes. It is already set up to cover campaigns since pilot recovery is in the rules.

Basicly a game that is easy to learn but deep in gameplay.

Prince Alberts Revenge26 Jan 2007 12:21 p.m. PST

I have almost all of the TD "Wings at War" box-sets and find them immensely fun and playable. Planes are based on (IIRC) 30mm squares, there are pictures of these on the website. Also, turning and movement is pretty simple (they have movement templates that you can print out). Play is in 3D with low, medium and high altitudes…weapons' effect is simple and straight-forward. They are reasonably priced as well.

Top Gun Ace26 Jan 2007 1:00 p.m. PST

You don't need hexes with Fox-Two, and they cover aircraft from post-WWII through the modern age.

You need one D10 and one D6 per plane (recommended anyway), but you could do it with less, I presume.

Fox-Two has rules for 3-D movement, all of the normal gunnery and missile fire and damage resolution, as well as points values for the aircraft and crews to facilitate setting up the games. There are also provisions for spotting targets on the ground and attacking them, as well as for flak and SAM attacks on the aircraft. There are stats for a large number of aircraft included with the rules.

They are $16.00 USD a copy.

Another set of rules to consider is Clash of Sabres for post-WWII through the 1970's (early 1980's with some of the unofficial stats I have created for the Sea Harriers FRS.1 and Mig-23, among others), you can do the Falklands and Iran-Iraq Conflicts. These also have rules for 3-D maneuvering without the need for a hexmat, and use D10's (one D10 needed for each aircraft) with appropriate modifiers for spotting, initiative, hitting the target and damage resolution. As expected, there are also rules for radar detection and locks, missile spotting and evasion, and the use of ECM, flares, and chaff to reduce the chances of the missile(s) hitting their target(s). They are designed for dogfights with just a few aircraft for each player, and have stats for 120 aircraft.

There is a page of rules devoted to running a mini-campaign at the squadron level, with rules on bailing out, pilot recovery, and replacements of men and aircraft, as well as one page devoted to generating random sorties.

A really nice feature of this set, is that most of the rules are printed on a double-sided quick reference sheet to help speed play.

They sell for $12.00 USD a copy.

Both are in stock, brand new, and ready for immediate shipment.

E-mail me below, if you would like to place an order, or are interested in our 3-D flight stands, dice, miniatures, and other products. The flight stands permit you to place your 1/300th or other scale aircraft in virtually any flight attitude desired, including inverted flight, to add a bit more drama and flair to your tabletop battles. They look much better than just having the minis flying straight and level during those desperate furballs. You can almost feel the G's your pilots are pulling.


Best regards,

Rob

Topgun Marketing LLC
topgunace111 AT yahoo DOT com

Kaoschallenged26 Jan 2007 2:25 p.m. PST

I was thinking on getting some of the TD gamesets. Im glad to see some more reviews of them. And of course to plug the Yahoo Group I own and Dom helps moderate LOL.The group is for people who enjoy wargaming with the Tumbling Dice/Vapor Trails and other lines of 1/600th miniature aircraft. Along with 1/600th scale ships and vehicles. And I would love to hear other players views and ideas. Whether it's WWI,WWII,Korea or the modern era. Robert

link

Prince Alberts Revenge26 Jan 2007 2:54 p.m. PST

Definitely Join the 1/600 Yahoo Group, alot of useful information and helpful members. You can see some of my painted aircraft in the Photos section….

Top Gun Ace26 Jan 2007 6:10 p.m. PST

Cory,

The rules are on the way to you.

Thanks for the order.


Sincerely,

Rob
Topgun Marketing LLC

Sorry - only verified members can post on the forums.