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"LPS2... should we really vote???" Topic


10 Posts

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958 hits since 16 Aug 2006
©1994-2017 Bill Armintrout
Comments or corrections?

14th Brooklyn Inactive Member16 Aug 2006 3:25 a.m. PST

I have been wondering…

We have had one person drop out in round one (besides the ones voted out), now we have two dropping out this round.

There seems to be a common thought here that the theme for this round is so tight that it mght come down to minimal differences in the work as to who is voted out.

Shall we really vote someone out now? I mean with those three people dropping out from the competition we would already have cut the competition short by THREE rounds meaning that the next round would already be the finals… That does not seem right for a competition like this! (It would only have gone through FOUR rounds then!)

Also… it seems common to have a larger number of drop outs when I look back at LPS1 and look at this one. I think we should think about a larger field to begin with and / or replacements for the next installment. That way the beginners who want to larn something from the competition would get more entries and thus tutorials. And the sponsors would get more time as well (which would be a factor for a company in deciding on weather or not the should support a competition at all!).

Cheers,

Burkhard
dhc-wargames.de

Plynkes Inactive Member16 Aug 2006 3:51 a.m. PST

I agree. They should all get a bye for this round, as there are no "lucky losers" to fill the shoes of the drop-outs.

Jedispice Inactive Member16 Aug 2006 4:15 a.m. PST

I agree. With very similar entries and two dropouts, let all contestants advance to the next round!

nycjadie Inactive Member16 Aug 2006 4:31 a.m. PST

It's a good idea to give them a bye. One painter even painted the model but didn't submit. It's like a no show.

nazrat16 Aug 2006 4:33 a.m. PST

I would agree. Give the remaining contestants another round if they want it!

Allen5716 Aug 2006 5:04 a.m. PST

How about voting with a points awarded based on ranking. No one is dropped. After several rounds we have a winner based on cumulative points.

I was not fond of the contest dictating the type of paint scheme to be done. Perhaps we could have a round or so where the contestant picked a figure and showed his/her unrestricted creativity/talent.

Al

Matakishi Inactive Member16 Aug 2006 5:34 a.m. PST

The reason for having a common theme is presumably so that the voters know what they're looking for and have a direct comparison to judge.

The only problem I have with it is the boring themes that were chosen out of a list that had several genuinely original ideas in it.

It's a shame that the same people who showed little or no imagination with that choice get to be the deciding voices in whether the painters continue.

As it stands it seems pointless to vote anyone out this round.

Space Monkey16 Aug 2006 5:57 a.m. PST

I like Allen57's idea of cumulative points rather than the 'Survivor' version… it gives a more nuanced result and would let all the painters stand on their strengths rather than waiting to be shot down by their weaknesses.

Oh… and I agree that this should be a 'free pass' round for the remaining contestants.

Captain Swing Inactive Member16 Aug 2006 6:09 a.m. PST

TMP link

Not that great a margin…

Cheers,

Martin

RobH Inactive Member16 Aug 2006 8:23 a.m. PST

As one of the "drop outs" in this round I do not think that there should be any vote this time. Let the remaining entrants continue through, hopefully in a contest that might see some themes that suit the scale and style of battletech mechs.

I did offer to submit my unfinished piece (and be the inevitable elimination) but Bill did not want it done that way. You will get to see how far I got (when it was looking good) and how badly I botched it up afterwards, as I have been asked to submit a farewell note.

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