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"Ramillies" Topic


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636 hits since 22 May 2006
©1994-2010 Bill Armintrout
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Midway Monster22 May 2006 11:45 p.m. PST

Today marks the 300th anniversary of the great battle.

Last night we refought the battle at the Grimsby Wargames club using 43 battalions and 76 squadrons of horse (close to 2,000 25mm figures).

Whilst the result was significantly different to the reality (Villeroi won!) there were some interesting similarities.

The allied infantry attacked Ramillies from the southern side and gained a foothold in the town after a long struggle. The English foot gained the ridge between Offus & Autre Eglise after a bloody firefight only to realise that they had no support and were required to fall back allowing the French to regain the possession of the ridge.

The cavalry battle on the plain was the deciding feature of the game. Just like the real battle it swung backwards and forwards all evening until finally the Allied horse gave up (in reality it was the other way around).

A great game and a fitting way to remember John Churchill.

Broglie23 May 2006 12:12 a.m. PST

What rules did you use and are there any pictures

Midway Monster23 May 2006 2:48 a.m. PST

Te rules used are the clubs own and yes there are pictures on my blog:

grimsbywargaming.blogspot.com

I'll update that later to include the battle pictures.

artslave23 May 2006 12:34 p.m. PST

Did you make any allowance for the famous "disappearing act" that Sir John used to great effect? Very good article in last months' "Military History".

Midway Monster23 May 2006 11:07 p.m. PST

grimsbywargaming.blogspot.com

updated blog.

For the movement across the battlefield we placed a floating board on the rear line of the allied line. This board could be moved up and down the table and the figures on it could appear at any point on the allied baseline after the third move. The French were not appraised of this device and it was thus somewhat of a shock for the player with the Electors forces when twenty extra squadrons of cavalry appeared in front of him.

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