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"PETER PIG/RFCM "Men of Company B" rules" Topic

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885 hits since 3 Mar 2006
©1994-2020 Bill Armintrout
Comments or corrections?

Red358403 Mar 2006 4:09 a.m. PST

Hi all

I'm debating dipping a toe into the Vietnam arena and have been very tempted by the Peter Pig stuff [I already have some of their rules and figures for other periods]

I know the figures are pretty good but what about the rules…some of the RFCM stuff is interesting but can be a bit 'quirky'for some tastes. What are these ones like??



boyinblue103 Mar 2006 9:12 a.m. PST

The rules are a lot of fun and give the VC and NVA troops a good chance to ambush the US and create fog of war. The US has secret victory conditions and can choose whether he wants to focus on "hearts and minds" objectives or a more "bodycount" type of firefight.

They play quickly and the VC are initially hidden off map and assigned to certain zones. As the US troops contact zone markers, they can trigger VC deployments. The US usually has to gamble on certain markers and it's not unusual for a US player pressed for time to have a squad bite off more than it can chew. I recommend them and have adapted many of the special rules for my Vietnam Arc of Fire 28mm games.

Steve Flanagan03 Mar 2006 2:09 p.m. PST

But do the "Men of Company B" include a Boogie-Woogie Bugle Boy?

Oh, sorry, wrong war.

HardRock03 Mar 2006 5:51 p.m. PST

Nice looking game, interesting setup, but it's one scenario. You can have different forces, but it's still one scenario. I recommend getting it, but you won't be able to play out different types of Vietnam games without more work or a different set of rules.

stewart46A29 Dec 2018 10:49 a.m. PST

New version recently released has mountain tribes, VC and NVA.
As well as fire base senario

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