
"a table grid and drop-in terrain pieces" Topic
3 Posts
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doc mcb  | 14 Oct 2026 4:54 p.m. PST |
My gaming friends mostly live in other towns and states and so I want to have players remotely able to play on my table, looking at an ACCURATE map (not my hand-drawn and not-to-scale sketch of the table) and sending orders by email etc. . Just started this project with GROK and we shall see how it develops. I did a grid for my 5' by 7' table with 1' squares labeled. I first tried getting the AI to put a terrain feature into a specific grid location, but it had trouble doing two things at once, location and also the look and size of the terrain piece. It suggested and I am now doing it in steps: I am taking top down photos of each piece, with rulers laid out to show size. I put a white disk with ID number in the top center of the north edge. (The ID can be removed later.) I tell the AI to work from the photo, and I have learned not to confuse it with a written description. Once I have my "library" or "menu" of terrain pieces I can have the AI drop them onto the grid. So keep the steps separate. The main limitation at this point is that top down does not show height clearly. I am also taking side views and the AI is accepting those and waiting for more instructions. What I HOPE is that it will be able to generate angled "player's view" images of the table with the terrain pieces accurately displayed, as well as the top down view. |
etotheipi  | 14 Oct 2026 5:51 p.m. PST |
You can try some of these. They use photogrammetry to make 3d models from multiple angle pictures. RealityCapture (Epic Games): Industry standard for speed and high-detail geometry. Handles thousands of photos and outputs high-resolution textured 3D assets. Meshroom (AliceVision): A free, open-source photogrammetry software that provides an intuitive node-based workflow for reconstructing 3D models from images. Luma AI (NeRF & Gaussian Splatting): Allows rendering photo-like interactive 3D captures from multi-angle photos or videos, viewable in a browser or exported as 3D meshes/splats. Polycam: One of the most accessible apps for iOS and Android. Converts multi-angle photos into 3D models using cloud photogrammetry and Gaussian Splatting. Tripo3D (Tripo Multiview): Generates clean 3D assets from 2 to 4 multi-angle reference images. Disclaimer: I don't personally use any of those. They are recommendations from people who professionally make digital twin environments. |
doc mcb  | 14 Oct 2026 7:06 p.m. PST |
Thanks. My GUESS is that Grok knows a lot of those tricks, and is already well informed about my project in other respects. But I shall keep your list just in case. As I am already doing rules and orders of battle and scenarios with GROK, it will be convenient if everything can be under one AI umbrella. |
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