Help support TMP


"Anglo-Zulu battles" Topic


11 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

In order to respect possible copyright issues, when quoting from a book or article, please quote no more than three paragraphs.

For more information, see the TMP FAQ.


Back to the Victorian Colonial Board Message Board


Areas of Interest

19th Century

Featured Hobby News Article


Featured Link


Featured Ruleset

Phil Dunn's Sea Battle Games


Rating: gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

1:600 Xebec

An unusual addition for your Age of Sail fleets.


Featured Profile Article

Remembering Marx WOW Figures

If you were a kid in the 1960s who loved history and toy soldiers, you probably had a WOW figure!


497 hits since 6 Sep 2026
©1994-2026 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
advocate06 Sep 2026 5:14 a.m. PST

I'm looking for rules to recreate the battles of the Anglo-Zulu War. I'd prefer to use the Warlord Games Epic Zulus so unit-based rules. I've already discounted Black Powder. What other rules would you recommend?

Personal logo John the OFM Supporting Member of TMP06 Sep 2026 5:35 a.m. PST

"800 Fighting Englishmen" if you can find a copy.

John Leahy Sponsoring Member of TMP06 Sep 2026 8:14 a.m. PST

The Men who would be kings. If you watch Little Wars TV on YouTube the modified the rules to run Isandlawana in 6mm. I've used them for small, medium and large battles in the Sudan on multi-base units with no issues.

Thanks.

John

DisasterWargamer Supporting Member of TMP06 Sep 2026 8:43 a.m. PST

Also by Larry Brom

By battalion volley fire

Personal logo Yellow Admiral Supporting Member of TMP06 Sep 2026 9:18 a.m. PST

Battles for Empire 2 is worth a look.

PzGeneral06 Sep 2026 3:25 p.m. PST

We just used Bloody Big Battles on Friday.

Was fun 😁

Dave

TimePortal06 Sep 2026 9:34 p.m. PST

Induanas, Colonels and Emirs is a unit set of rules from the 1980s. It was nominated for the HH Wells award but lost to TSATF. A respectable defeat.
European units tend to be four stands and irregular native units six stands.

Personal logo enfant perdus Supporting Member of TMP07 Sep 2026 11:34 a.m. PST

I won't recommend a specific set of rules, but I will suggest something that has a degree of uncertainty in the movement and/or activation mechanics. In terms of the former, not knowing exactly how far each Zulu unit is going to move on a given turn makes for a more exciting (and realistic(game). I'm not talking about wild swings, but enough to prevent everyone calculating precisely on what turn things get stabby.

advocate08 Sep 2026 9:43 a.m. PST

Thanks for the suggestions everyone. I'll be investigating Battles for Empire 2 and Bloody Big Battles.

advocate08 Sep 2026 9:45 a.m. PST

I briefly looked for a copy of "800 Fighting Englishmen" , with no luck.

oldjarhead08 Sep 2026 4:58 p.m. PST

I have a copy of 800 Fighting englishmen, will be glad to send aphotocopy to anyone. My email is colinchristie81@gmail.com

Sorry - only verified members can post on the forums.