
"Transformers Rules creation" Topic
1 Post
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
For more information, see the TMP FAQ.
Back to the SF Discussion Message Board
Areas of InterestScience Fiction
Featured Hobby News Article
Featured Link
Featured Ruleset
Featured Profile Article Third and last of the Wild Creatures series.
Featured Movie Review
|
Tango01  | 15 Jun 2026 1:38 p.m. PST |
"I decided to try and create my own simple set of rules to use with my Transformer creations. These will be based around using a D12. Hopefully these will be nice and simple so I can game with my little lad. However, the main emphasis will be trying to capture the feel of the early cartoon and it's characters. Xenos Rampant was just a bit too brutal for the setting. I'm planning on using a kind of attrition level game, where figures aren't removed, their units take damage until they finally retire. This attrition idea better suits the character of the setting. Also each unit will have a couple of abilities they can perform in either attack or defense. They can only use these skills once per game, so they won't have a limitless supply. Examples of these skills might be a force field generator for defense. This allows three D12s to be rolled, a score of 5 will take away an enemy's hit. Another might be Cluster missiles that add two extra D12 to the attackers dice roll. Very early days at the moment but I'm quite excited about having a go at it…"
Iron Mitten link
Armand
|
|