Just finished playing the Mouen scenario from Rapid Fire Reloaded – again- and had a great game but the British were pretty much slaughtered. This is the fourth time & each time, it gets harder for the Tommies. Obviously, the dice or tempo go against you but I feel it is a 'hard ask'.
theminiaturespage.com
"TMP link
It felt like the Germans had the edge in both positioning and weight of force, especially once the firefight developed.
theminiaturespage.com
"TMP link
A couple of questions for those who've played it:
Should both sides adjust the 200 points for balance? British go to 250points??
Have others found the scenario historically one-sided or did we miss something tactically?
Any house tweaks that improve play (deployment, timing, supports)?
To make it clear, we played it straight from the book with no modifications.
I expect to play it at least twice more so any advice is welcome.
theminiaturespage.com
"TMP link