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"Naval warfare in the Bronze Age" Topic


3 Posts

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137 hits since 17 Mar 2026
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Personal logo ochoin Supporting Member of TMP17 Mar 2026 5:02 a.m. PST

Most of us would be familiar with the temple reliefs of Medinet Habu, where Ramesses III battled the Sea Peoples offshore of the Nile Delta. Although I'm not sure that Bronze Age naval warfare is currently much of a thing: I'm diving in!!

I have some Bronze Age ships & I'm going to build more. I want something that looks like generically common merchant ships of the time – the Uluburun shipwreck-
link
to go with my existing "fleets":

I'll need rules – I've started a simple, skirmish-style set.
I need to consider movement (sails & paddling), shooting, boarding. Morale, of course.

Each boat should have a crew of 2-3 mariners, 10 or so marines (including a few archers) and a Hero.

These could be for stand alone small skirmishes or as part of larger, mostly land based clashes.

Now, I am the merest tyro when it comes to naval warfare, so if I can interrupt TMP's experts' gazing (3 points if you get the joke), can you assist me in things I must remember with writing these rules? Any wizard wheezes I can use? Optional rules?

BTW I *believe* ramming is out for the period.

Personal logo McKinstry Supporting Member of TMP Fezian17 Mar 2026 9:25 a.m. PST

I'm guessing mostly but I'd think David Manley's Lord of the Sea on Wargames Vault might be a start. I suspect Bronze Age naval bears a stronger resemblance to the naval fights in Northern Europe such as Sluys or Svolder where the fights were essentially hand to hand and/or archery that simply took place on boats. David's rules do cover that part of naval combat in the Middle Ages as well as the probably less applicable fights in the Med.

Personal logo John the OFM Supporting Member of TMP17 Mar 2026 9:36 a.m. PST

They're not called The Sea Peoples for nothing!

Just don't expect your new project to become Mainstream.

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