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"Map Question" Topic


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384 hits since 27 Feb 2026
©1994-2026 Bill Armintrout
Comments or corrections?

Greylegion27 Feb 2026 11:51 a.m. PST

Good question.

gamer127 Feb 2026 1:12 p.m. PST

Um, looks like my original question got lost?

Looking at getting my map done for my game. The two main styles I am considering are an 2-D realistic terrain style OR a artistic 1860s "hand painted" style. Trying to figure out IF one would be more eye catching and popular then the other. Do you guys have a preference? Also FYI the map is an area map NOT a hex map. Thanks!

Shagnasty Supporting Member of TMP27 Feb 2026 2:38 p.m. PST

I would go with the realistic terrain. My experience with ""historic" maps is that they are hard to read and use.

Perris0707 Supporting Member of TMP27 Feb 2026 4:31 p.m. PST

Shagnasty +1

79thPA Supporting Member of TMP27 Feb 2026 6:17 p.m. PST

What is the purpose of the map/what role does it play?

robert piepenbrink Supporting Member of TMP02 Mar 2026 5:32 a.m. PST

Ever see an old issue of BATTLEFIELDS? Still my favorite maps. you can see exactly were all the terrain is to be placed, but trees, hedges and buildings are drawn as though you were looking at them from an elevation, and not just the usual roofs. A problem for towns, I suspect, but worked fine for stray buildings and villages.

Personal logo Old Contemptible Supporting Member of TMP02 Mar 2026 6:47 p.m. PST

Is this for scratch building terrain or a scenario map?

Blackhorse MP07 Mar 2026 4:14 a.m. PST

Shagnasty +2

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