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"6mm Weird War Rules Help" Topic


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Grattan54 Supporting Member of TMP09 Jan 2026 10:08 a.m. PST

Thinking about doing weird War II in 6mm. I would have werewolves, zombies, walkers, crawler tanks, regular tanks and Infantry. What rules for weird war would work for this and 6mm. Thanks

gbowen09 Jan 2026 10:44 a.m. PST

Epic Armageddon

Personal logo Extra Crispy Sponsoring Member of TMP09 Jan 2026 4:51 p.m. PST

Well, just about any WW2 rules with a mod or two.

For example, what differentiates zombies from regular infantry? No morale. Hard to hit if only head shots affect them. Melee only.

Werewolves? Fast. Immune to regular bullets – do all troops have silver bullets? Only special anti-werewolf units? Are they intelligent enough to use files?

Epic armageddon is a good choice as you have a lot of these kinds of rules built in.

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