John the OFM  | 31 Jul 2025 10:30 a.m. PST |
I have been doing FIW games for years. At Historicon flea market, a friend scored one of his patented deals. At the bottom of the box (!) were about 40 assorted Grenzers, Pandours, Croats, Coureurs de Bois, etc. My tentative identification. 🤷 He gave them to Jim. It occurs to me that I have some loose Prussians/Hessians. I'm painting SYW "Spanish" using FIW French. (Austrians?) I have some loose Freikorps Hussars, and generic light dragoons. I can always use my TSATF FWI system. But I'm wondering if there are any simple rules for Prussian Austrian border skirmishes and atrocities. 10 figure "units", a fun bloodthirsty game for 6 or 8 players with non compatible agendas. Heck, I can even throw in Spanish Mexican militia and Pirates. RSM has cheap but nice Turkish border Badmashes. I was about to stipulate "No Umlauts", but what the heck. The Historical Accuracy Police have been shown the door Chez OFM before. |
John the OFM  | 31 Jul 2025 10:31 a.m. PST |
I have been doing FIW games for years. At Historicon flea market, a friend scored one of his patented deals. At the bottom of the box (!) were about 40 assorted Grenzers, Pandours, Croats, Coureurs de Bois, etc. My tentative identification. 🤷 He gave them to Jim. It occurs to me that I have some loose Prussians/Hessians. I'm painting SYW "Spanish" using FIW French. (Austrians?) I have some loose Freikorps Hussars, and generic light dragoons. I can always use my TSATF FWI system. But I'm wondering if there are any simple rules for Prussian Austrian border skirmishes and atrocities. 10 figure "units", a fun bloodthirsty game for 6 or 8 players with non compatible agendas. Heck, I can even throw in Spanish Mexican militia and Pirates. RSM has cheap but nice Turkish border Badmashes. I was about to stipulate "No Umlauts", but what the heck. The Historical Accuracy Police have been shown the door Chez OFM before. |
SASTENSLAND | 31 Jul 2025 11:05 a.m. PST |
eh…"Sharpes Rifles" comes to mind, maybe a modded "Rebels and Patriots"? |
MajorB | 31 Jul 2025 11:10 a.m. PST |
"Rebels and Patriots" would work |
Extra Crispy  | 31 Jul 2025 12:25 p.m. PST |
I'll second Rebels and Patriots. It uses the Osprey "Lion Rampant" engine with tweaks but is able to easily be modded. For example, in our games we often have 6+ players so we always introduce a "double move" option. That way players can realistically reinforce each other. Players can easily handle 6 or 8 units. To "stretch" your figures you can use 2 hits = 1 mini. I do this with 6mm zulus. Mark a stand as hit, a second hit kills it. |
ColCampbell  | 31 Jul 2025 2:43 p.m. PST |
A TSATF variant is "The Sword and the Pandour" by Wes Rogers. Uses 20-figure units but could be "downsized" to 10-figure units. I have a 4-page nicely printed copy, but I don't recall from where I procured it. Jim |
Dal Gavan  | 31 Jul 2025 4:43 p.m. PST |
Give Green Jackets a try, John. They're a free download at link and give a quick, fun game. Some people like to ignore the card bidding for initiative and just roll for it, but it can add some interest in a multiplayer game. I use it for Napoleonic and mid-C18 games. Suggestion- rate the German rifles as equal to the Baker, as they were. |
codiver | 01 Aug 2025 4:38 a.m. PST |
I'll "third" Rebels and Patriots. |
John the OFM  | 01 Aug 2025 7:14 a.m. PST |
I'll have to check out Rebels and Patriots. 👍 |
Dexter Ward | 01 Aug 2025 8:01 a.m. PST |
Muskets and Tomahawks is excellent. Units are 6 to 12 figures. |
DeRuyter | 01 Aug 2025 9:25 a.m. PST |
Sharp Practice fits the bill. Groups of 8 for regulars and 10 for formed militia. |
TimePortal | 02 Aug 2025 3:42 p.m. PST |
At conventions the last few years in the Southern US, the muskets and Tomahawks system have been frequently played. |
codiver | 03 Aug 2025 4:45 a.m. PST |
My $0.02 USD WRT Muskets and Tomahawks: the 2nd Edition rule changes were mostly worthwhile, but the changes to the card play/command token system IMO made the game a little less "friendly" to multiplayer games. That being said, I did play in a game at last year's SYW Con that used the 2nd Edition rules, but reverted back to the 1st Edition card system, and it worked fine. Dave |
John the OFM  | 03 Aug 2025 6:13 a.m. PST |
As soon as you said "card play/command token", that was an immediate NOPE! from me. 🤷 Sorry, but I find that such things detract from play. |