We had a great Sand Wars Convention here in sunny Arizona on June 7th and 8th.
I had the opportunity to run my Mein Panzer, "Stemming the Tide" game on Saturday, June 7th using GHQ minis with the GHQ Terrain Maker.
The scenario takes place on the Russian Front in August 1943 following the Battle of Kursk. The Russians have gone over to the offensive and have achieved a penetration of the German lines and are sending in elements of a tank brigade to exploit the opening. Meanwhile the Germans are rushing some mobile reserves in the form of 2 Tank Companies from a Panzer Division to try to plug the gap.
I designed this game to be easy for new players to get into but also challenging for both sides. There are 3 divergent geographic objectives for both sides to take or hold plus points for knocking out or brewing up enemy tanks. The Russians also could get points for exiting units off the West map edge while one of the German goals was to get the T-34 Battalion to 40% or less of its starting strength.
I had 4 players for this game with 2 brand new players, 1 player that has not played in several years at least, and 1 that has 2 games under his belt. I almost had 6 players but 1 of them had a family emergency while the other had a scheduling conflict with another game at the same time.
After briefing the players on the basics of the rules, I gave the German side a pregame move to get their forces on the map. This enabled the Germans to arrive first but not have any great advantage of being already in good defensive positions.
The Forces. The Russians had a T-34 Battalion of 3 companies each of 10 tanks. The Germans had 2 reduced Tank Companies of 13 tanks each with a mix of Panzer IIIs and IVs.
The Russians overall had better tanks in the T-34 but I balanced this out by making the Germans Veterans with some advantages for bonus shots and more command flexibility. I also gave the Panzer IIIs some limited special ammunition for the Panzer IIIL/Ms and HEAT for the Panzer III Ns.
Troop Quality is the base for everything in the game. Die rolls are done with a single 20 sided die and rolling low is good in this game.
The German TQ was 12 while the Russian TQ was 10.
Geographical Objectives. The main objectives here were a village in the Northwest area of the map, 3 bridges in the South of the map, and the hilltop in the Center.
Pregame Move. The Germans came on the map with one company settig up around the village. The other company took 2 Platoons to contest the hilltop while the 3rd Platoon of Panzer IIIs were sent to guard the bridges.
Turn 1. The Germans won the initiative and started consolidating their positions in the village, on the hilltop, with the 3rd Platoon keeping an eye on the bridges.
The Russians brought the T-34 Battalion on the East map with one Company heading toward the bridges to the South and the other 2 Companies heading toward the hilltop in the Center.
Turns 2-5. In the South the Russians seized the 3 bridges over the river and destroying the Panzer III Platoon that was guarding them.
In the North, the Germans easily held the village and were able to bring flanking fire onto the 2 T-34 Companies heading up the hill. Because of the strength of the Germans in the village, the Russians did not make a serious attempt to take it.
The big fight occurred in the Center as the 2 German Platoons defending the hilltop were assaulted from the front and later their right flank as the T-34 Company that had taken the bridges in the South was starting to provide assistance in the Center.
The climax happened on Turns 4 and 5 as the battle developed into a close range "knife fight" for the hilltop. We even had some reaction fire in this game which occurs when vehicles are within 2 inches (100 yards) of each other.
At the end of Turn 5 we had to call the game as a couple players had to be at another game about to begin. Losses were heavy but pretty even on both sides with 1 German Company down to 2 tanks but the Russians had also suffered many losses as well. The Germans held the village, the Russians held the bridges while the hilltop in the center was still hotly contested with the Germans sending reinforcements from the village and the Russians coming from the South.
At the end we assessed the results as a draw with no clear winner. It was definitely a hard fought battle.
All in all, it was a great game and the closest result I have had in 3 playings of this scenario.
I want to thank my Russian players, Michael J and Rob G who were brand new to the rules and also my German players, Chris B and Richard B. It was a great game!
Of course, here are some pictures of the action.