
"Ground scale figure scale and table size" Topic
4 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
Remember that you can Stifle members so that you don't have to read their posts.
For more information, see the TMP FAQ.
Back to the Game Design Message Board
Areas of InterestGeneral
Featured Hobby News Article
Featured Link
Featured Ruleset
Featured Showcase Article Hobby brushes direct from Sri Lanka.
Featured Profile Article Time to replace the equipment again!
Current Poll
|
TimePortal | 19 May 2025 3:22 p.m. PST |
When I was designing rules back in the 1980s, the scale ground, time and troop scale was very important. It was often hard to make terrain makers that except for man to man skirmish, buildings need to be of a smaller scale than figure size. Often a building would cover 150 yards on the table due to ground scale. |
advocate | 20 May 2025 1:09 a.m. PST |
Which is why many rules treat built up areas as… areas. I'll often use building models a scale down – 10mm buildings with 15mm troops for example. |
John the OFM  | 20 May 2025 6:25 a.m. PST |
Let's make two assumptions. (And please do not bring up the old chestnut "It's a size, not a scale!") 1. The scale of a 15mm building is accurate. 2. The scale of a 15mm figure is accurate. However, the figures are supposed to represent 20 men as in WRG Ancients, or 60 for a game like Empire. In column, a battalion of the Old Guard can hide behind a shed. It's worse with 25/28mm. I have two basing conventions I use for my 28mm AWI. I have skirmish 1:1 figures based on 3/4" OD washers. But this even works 🙄 at 1:5 figure to man. For battalion level, I'll put 3 figures on a 2" frontage. At higher levels, terrain can indeed represent an area. At skirmish level, one can legitimately say that a tree is a tree, and it can't be moved if it "gets in the way" of the gamer's deployment wishes. To my shock and dismay (😄) I once saw players in a 1916 IRA game push buildings aside so a truck could "fit" down the space between them. It never occurred to them that maybe it couldn't fit, like in real life. 🤷 |
Oberlindes Sol LIC  | 20 May 2025 10:49 a.m. PST |
To my shock and dismay… Too funny. The players presumably weren't from Europe, where that situation is likely to occur. I've drifted fully into the "does it look OK?" camp, but then I'm playing science fiction games. |
|