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"AWI Game" Topic


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Action Log

17 May 2025 10:03 a.m. PST
by Editor in Chief Bill

  • Changed title from "AWI Game." to "AWI Game"Removed from Terrain and Scenics boardRemoved from Fantasy Gallery board
  • Changed starttime from
    16 May 2025 5:02 p.m. PST
    to
    16 May 2025 5:03 p.m. PSTRemoved from WWII Discussion boardRemoved from 28mm Fantasy boardCrossposted to 18th Century Battle Reports board

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Tango01 Supporting Member of TMP16 May 2025 5:03 p.m. PST

"Often in our games we have reinforcements arriving during the game, but usually they are at the discretion of the umpire. I wanted to do something a little different. I wanted to start the game with a small force on each side and allow it to be reinforced, but calling reinforcements had to have a consequence. So this game is to be the first of two and decisions made in this one will have an impact in the next.

The basis of the game is that a Hessian force is holding a position at X (below) being attacked by an American force. The Hessians are not strong enough to hold the position without reinforcement. They can draw on reinforcements from their home bases at A and B (two brigades at A and three at B), but if they lose this fight they will need to fall back on their home base and if they strip too many reinforcements they may find themselves disadvantaged in the second fight. The British have an additional source support. There are allied Indians in the area, but no one, even the British, know where they are. Whenever an American unit enters an area of woods 1xD6 is rolled and of a 5 of 6 is rolled mean that they have encountered Indians, and a second roll of 5 or 6 means that they have been ambushed…"

picture

picture

picture

1866 and all that


link

Armand

Tango01 Supporting Member of TMP16 May 2025 5:09 p.m. PST

Three for the price of one….courtesy of DA BUG

Armand

Zephyr116 May 2025 9:41 p.m. PST

The TMP Bug, I think it like Armand… ;-)

Tango01 Supporting Member of TMP17 May 2025 4:02 p.m. PST

Ha!Ha!…


Armand

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