Editor in Chief Bill  | 17 Apr 2025 5:59 a.m. PST |
A gamers' framework for understanding when and how to use today's untrustworthy LLMs. Defense One: link |
Dagwood | 17 Apr 2025 7:09 a.m. PST |
Even Bill gets caught by the bug … |
Captain Sensible | 17 Apr 2025 7:56 a.m. PST |
I think the article is mainly about using wargames to inform real world understanding of how combat scenarios would play out as accurately as possible for military leaders. In that context, it is a complicated question as per all the graphs, charts and concepts that are a bit above my understanding. I've been messing with CHAT GPT quite a bit and it is really great, but what I have noticed is that it regularly makes mistakes. When you correct it, it acknowledges the mistake and gives you a revised answer. I'm guessing the Pentagon or DARPA has AI that can do some pretty amazing/scary things. AI would definitely add value in terms of design and quickly creating profiles so to speak for specific weapons and military units, but these would always need to be carefully reviewed and improved upon by a human. In my experience, AI is great at getting you started on something by suggesting a framework, and it is also good at reviewing things you have already done and recommending improvements. It's just another tool in your tool belt that you need to use properly. Never just assume it did things correctly without checking carefully. |
SBminisguy | 17 Apr 2025 10:52 a.m. PST |
Captain Sensible +1 It's a great research and editing tool, but you have to be knowledgeable about your subject matter to some extent, and know what you want to use it effectively. |
Legion 4  | 17 Apr 2025 1:52 p.m. PST |
Hey in Sci-fi wargames there are robots … 🤖 link |
SBminisguy | 17 Apr 2025 5:00 p.m. PST |
Hey in Sci-fi wargames there are robots I use the 5150 rules, it has Robots and Drones, Aliens of many kinds, and of course, BUGS! |
Zephyr1 | 17 Apr 2025 9:27 p.m. PST |
"AI" in even the simplest computer games has a tendency to cheat. Higher level AI will definitely do so. You've been warned… ;-) |
Andy ONeill | 18 Apr 2025 2:32 a.m. PST |
AI in computer games isn't really what most people would call AI. Decision trees are used. Lots of If blaa and blaa then next bunch of checks.. and so on. It takes a lot of thinking about what you might want to happen and lots of code. The manual nature is why video game AI is "stupid". Learning models can't learn enough so they've historically been worse than decision trees. Some – or at least one anyhow – decision based AI uses quite sophisticated criteria though. If anyone's interested Ezra Sidran's blog has more details.
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Legion 4  | 18 Apr 2025 5:39 p.m. PST |
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doc mcb | 18 Apr 2025 6:44 p.m. PST |
I'm using ChatGPT -- the $20 USD/month upgrade -- in two ways at present. My TEACHERS GUIDE TO HE FEDERALIST is 99% done and I am letting it check some things, mainly vocabulary. Ad I am creating images of casualties for markers in skirmish games. So very limited, but I expect its usefulness will increase. And it IS fun. |
ThunderAZ | 21 Apr 2025 1:19 p.m. PST |
I use AI for a lot of things. It is quite helpful with wargaming. |
John the OFM | 23 Apr 2025 1:29 p.m. PST |
If it can clear up speling and grammer (😄) errors, I can highly suggest that one of our regular contributors check it out. ((NOTE! Tongue in cheek above.)) |