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"A test game of "Noughts & Crosses" (Homebrew Rules)" Topic


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DB Draft08 Apr 2025 9:44 p.m. PST

I posted a few weeks ago about my homebrew WW1 air combat game, now it is called "Noughts & Crosses" (played on a grid with Entente Roundels vs Central Powers Crosses).

A 1916 Photo Recon mission with a Roland CII escorted by an Eindecker being intecepted by a veteran DH2 pilot.

The Roland took a nice photo of one objective and then retreated. The DH2 gave chase and expended their last drum of ammo to send the plane down and then evaded the escort using cloud cover.

Personal logo StoneMtnMinis Supporting Member of TMP11 Apr 2025 12:43 p.m. PST

The only WWI air combat rules I'm familiar with are Blue Max. How do your rules compare to those?

DB Draft11 Apr 2025 7:17 p.m. PST

Blue Max was the original WW1 air combat game I bought decades ago and I still think it is very good and stands the test of time. My rules take inspiration from it but are more detailed in some aspects and simpler in others. There is no pre-plotted maneuvers, activation order is determined by a hand of standard playing cards, everyone selects a card to play and reveals. The lower card value moves first, more experienced pilots have more cards in their hand. Face cards can also enhance or interrupt actions based on their card suit. Ace cards have better effects. The Spade suit is for shooting, Hearts is for survival for example. Once all aircraft have moved then all aircraft can shoot simultaneously. Dice are rolled to hit and the target gets to try and evade these. Damage is simplified (no hit locations) but criticals can happen.
Altitude has 15 levels (the dial on the base is used here, these aircraft are at alt 4). The purple dice are a test idea to show how many straight moves forward the aircraft has done at the end of their move (in this case a 0 means zero) as an aircraft's speed determines how tight it can turn. So I would say it overall is much more detailed but this to me enhances the fun so the different aircraft types are more distinct.

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