timurilank  | 04 Mar 2025 2:26 a.m. PST |
Two tests have been uploaded to the blog. The test has been developed as a scenario with optional rules for season and time of day. 18thcenturysojourn.blogspot.com/2025/03/testing-variant-combine-arms.html |
timurilank  | 04 Mar 2025 2:28 a.m. PST |
Two tests have been uploaded to the blog. The test has been developed as a scenario with optional rules for season and time of day. 18thcenturysojourn.blogspot.com/2025/03/testing-variant-combine-arms.html |
Dal Gavan  | 04 Mar 2025 4:39 a.m. PST |
Is this another new variant of "DBSYW", timurilank, or a scenario test? I agree, though, that the 2nd game seemed to work better. I've had a couple of games of DBSYW, last year, but admit that not many of the rules stayed in my brain. |
timurilank  | 04 Mar 2025 7:05 a.m. PST |
Dal Gavan, The variant streamlines the WRG Wargames Rules 1685-1845 to a fast play system, while keeping all the good stuff from the original set; evade moves, feint charges, pass through moves and more. Reduced to 6 pages from the original 44, the game needs less time to reach a decision. link |
Dal Gavan  | 04 Mar 2025 1:06 p.m. PST |
I remember those rules. I think I still have my original set, somewhere. As Rob said in his comments, the reaction tests were over-done and the British and French had big advantages over the other nations (especially if the French were in column). I actually preferred their earlier set, "flinching", supermen lancers and 10-company Prussian battalions notwithstanding. From your test games, mate, the blend is working. |
Stoppage | 04 Mar 2025 2:57 p.m. PST |
Someone once did a Seven Years War version of the 1685-1845 rules. The volume of reaction tests was reduced by applying them at brigade level (rather than battalion). |
Stoppage | 04 Mar 2025 3:07 p.m. PST |
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Dal Gavan  | 04 Mar 2025 6:22 p.m. PST |
Good sleuthing, Stoppage. That still leaves a lot of other reaction tests to roll for. Besides, with my dice-rolling abilities I really don't want to test brigades instead of units. :-) |
timurilank  | 05 Mar 2025 12:38 a.m. PST |
Dal Gavan, "Flinching" I believe the scale was 1:15 making battalions quite large. From that set, we adapted the manner to visually represent disorderd or shaken units, eliminating the use of markers. Stoppage, Good find. |
Dal Gavan  | 05 Mar 2025 2:46 a.m. PST |
True, Timurlank, but that was fairly common in the early to mid 70's. Grant was still using 53 figures a battalion (about 1:12), Young (Charge) was using up to 70 or so, and I'd already organised my figures on Grant's rules. One good thing about the 1685-1845 rules- they tripled the number of units I could put on the table, though 1/3 of the battalions lacked colours. I can't remember how they represented disordered troops. What was it- turning the flanking figures to face the rear? |
timurilank  | 05 Mar 2025 3:16 a.m. PST |
Each base was turned slightly right or left breaking up an orderly line. We use recoiling ˝ base depth to depict a unit in ‘disorder'. and losing elements would denote the unit will become ‘shaken', both of which would take effect on the subsequent bound. If this was the result of shooting, a general in direct control of the unit could rally it on the following turn, by expending a pip(s). |
Dal Gavan  | 05 Mar 2025 3:47 a.m. PST |
Thanks for clearing that up, mate. |