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"ADLG: Complex Movement Options" Topic


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420 hits since 17 Feb 2025
©1994-2025 Bill Armintrout
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Tango01 Supporting Member of TMP17 Feb 2025 5:04 p.m. PST

"Way back in the days of Art de la Guerre (ADLG) V3 I tried tabulating the various processes involved like movement, shooting, melee etc. I found the exercise useful but the tables were somewhat cumbersome in use. Nonetheless the exercise always helped my understanding the rules.

With ADLG I have found understanding is not the same as learning. So, when V4 arrived I decided to use a different approach and play with just the play sheet if at all possible. So far I am doing better during games but afterwards I still can't resist digging into the workings of ADLG.

I find this post game, reverse engineering helps my understanding as it often exposes the complex variations and plain old quirks of the rules; something I've enjoyed doing since I played DBMM. My reworking of the ADLG mega table is the most recent example of this…."

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