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"Medieval Siege Game in 54mm" Topic


9 Posts

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Nick Stern Supporting Member of TMP12 Feb 2025 4:55 p.m. PST

I was given a set of Swoppets knights when I was seven years old and I have been fascinated by the medieval period of history ever since. This was the first time I got to play with my collection of DSG Crusaders and Turks from Argentina. The castle is from LOD, a Nottingham castle recast. The siege engines are 70mm Elastolin, but they fit perfectly with the 54mm figures. I wanted simple rules, using individual figures, so I went with Tactic Medieval Supplement, which was recommended by several felow gamers. The Crusader attackers started the game 24 inches from the castle walls. I gave the attackers a time limit of ten turns to either break down the castle gate with a battering ram or take possession of three of the four castle walls. The defending Turks had two pieces of artillery, one of the which shot flaming arrows. On the second turn, with a lucky shot the arrow thrower hit one of the siege towers and started a fire. The defender had a 50% chance to put out the fire, but missed his roll. Next turn was only a 33% chance which he also missed. The attackers could put up ladders when they got four inches from the walls. The defenders then had a change to push the ladder down but all missed and the ladders could not be pushed down in later turns. The escalade fights were very bloody, favoring the defenders, but eventually the attackers managed to gain a foothold on two of the walls. The burning siege tower was eventually destroyed, losing one D6 attackers, but the other siege tower made it to the gatehouse and a furious fight developed. At the same time the battering ram reached the gate. The defenders tried setting it on fire with burning oil but the attacking player was able to put the fire out. We called the game at the end of turn nine with all but one wall in Crusader possession.

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Desert Fox12 Feb 2025 6:34 p.m. PST

GREAT looking game, thank you for sharing!

Personal logo Wolfshanza Supporting Member of TMP12 Feb 2025 10:33 p.m. PST

Looks like a great game ! thumbs up

nnascati Supporting Member of TMP13 Feb 2025 5:01 a.m. PST

What a beautiful game!

bobspruster Supporting Member of TMP13 Feb 2025 5:56 a.m. PST

Very cool! Looks and sounds like a heck of a fight! Thanks for posting!

Personal logo Sgt Slag Supporting Member of TMP13 Feb 2025 7:22 a.m. PST

I've played some fantasy siege games in 28mm. If the players move aggressively forward, it can be great fun. If they sit back and work their artillery (trebuchets, catapults, and ballistas), it can become a game of sitzkrieg, and that (honestly) sucks diesel exhaust!

If the players rush the castle walls with their siege towers, ladders, and rams, as quickly as possible, it can be a blast!

You had me drooling with "siege" and "54mm"… What a gorgeous game! Looks more like a blitzkrieg -- that is how it should always be played, IMO. LOL! Cheers!

Grattan54 Supporting Member of TMP13 Feb 2025 12:13 p.m. PST

Okay, I am just going to say, COOL!

Mad Guru Supporting Member of TMP15 Feb 2025 1:51 a.m. PST

WOW!!! Nicely done, Nick! Fascinated by Medieval history since you were age seven -- who knew?!

By coincidence, back in the 2000's when I played a ton of 14th and 15th century Medievals with my then young son and some friends in our garage, we used Tactica Medieval all the time, for field battles and siege games, which we played a lot of, and I agree the Tactica Medieval Siege Supplement, included with the rules, is excellent.

Our sieges were 28mm, not your grandiose and epic 54mm, and none featured those Elastolin siege towers -- which are super-bada$$!

Congrats on what looks and sounds like, as others have already, an awesome game! Of course I would expect no less from you, my friend -- be it set in the 19th Century or the 13th!

cavcrazy15 Feb 2025 6:06 a.m. PST

Beyond cool😎

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