Help support TMP


"A Samurai game using the Bridgehead scenario" Topic


1 Post

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please don't make fun of others' membernames.

For more information, see the TMP FAQ.


Back to the Classical Asian Warfare Message Board

Back to the Blogs of War Message Board


Areas of Interest

General
Ancients
Medieval
Renaissance

Featured Hobby News Article


Featured Link


Featured Ruleset

A Great Victory!


Rating: gold star gold star gold star 


Featured Workbench Article

Jay Wirth Paints 15mm Crusaders for DBA

Jay Wirth Fezian shows how using inks makes it easier to paint a 15mm scale army.


Featured Profile Article

Herod's Gate

Part II of the Gates of Old Jerusalem.


835 hits since 9 Jan 2025
©1994-2026 Bill Armintrout
Comments or corrections?

Tango0109 Jan 2025 4:47 p.m. PST

"Last week, I played a WWII Western Desert game using the One-Hour Wargaming Bridgehead Scenario (number 5). In that game, I replaced the river with a minefield. This time, I decided to replay the scenario with the river back in place and set in a different period. I chose the Samurai period from 1550-1600, as it gave me a chance to test out some activation rule changes. I'm still searching for a set of rules that I'm happy with. For this game, I mashed up the activation system from Songs of Blades and Heroes with many of the combat mechanisms from One-Hour Wargames…"


picture


picture


picture


Grid based wargaming – but not always


link

Armand

Sorry - only verified members can post on the forums.