"Tarhunna has spoken" Topic
6 Posts
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ochoin | 29 Aug 2024 10:25 p.m. PST |
Being a local show holiday, we were able to get a Bronze Age wargame in – Hittites facing a coalition of Mycenaean & Sea Peoples. The game used 'Hail Caesar' rules with 3 divisions a side of plastic 1/72 & metal 20mm figures. We decided a 10 turn game in which you had to either break your enemy's army or, alternately, take & hold their camp/base and/or an important local shrine to the god, Tarhunna. url=https://postimg.cc/34YDvdj5]
What an exciting game! Right up to the last turn it could have gone either way. The key is of course the chariot units: url=https://postimg.cc/sG2QTq0T]
But archer, spearmen & even skirmish units played their part. One unit of lowly slingers held up the elite Hittite heavy chariots for the entire game: url=https://postimg.cc/Z9rdnrdx]
In the end, on nearly the final dice rolls, the centre Hittite division crumbled & gave possession of the shrine to their Mycenaean enemies. url=https://postimg.cc/BLpPc4N8]
A special shout-out goes to the Sea Peoples who failed 8 out of 10 initial activation rolls. Damned pirates. url=https://postimg.cc/sB9Msskn]
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John Leahy | 30 Aug 2024 9:45 a.m. PST |
Great looking game! Chariots on the table just look awesome! Are some of those figs Newline Design? I was just looking at files for that era last night. I have Mittani, Myceanean, Egyptian, Hittite and Hebrew files. I also own a bunch of HAT, Caesar and Atlantic figs for it. I have wanted to game it since those Atlantic Greek and Trojan sets were released in the 70's. I hadn't thought about using Hail Caeser for them although I own 1st edition. I had been looking at the Hail Caser epic rules too. I wonder if the difference is great between the two? Thanks! John |
ochoin | 30 Aug 2024 1:42 p.m. PST |
I find the HC rules give a quick and enjoyable game. Some think they're a bit bland but if you add select 'special abilities' units are quite distinct. Newline have supplied many of the chariots, various command stands & some whole units. TBH we're pretty well served for the Bronze Age in 1/72. …..except. I'd like to add a unit of Mycenaean cavalry. They're a debatable troop type at this stage but IMO plausible. No one makes them & mods are difficult/impossible. |
John Leahy | 30 Aug 2024 7:40 p.m. PST |
Are you using HC 1 or 2nd edition? I am a fan of chaos in my rules and HC provides that. I played Warmaster Ancients years ago and that's where the concepts for HC came from and I liked them. Yeah, I don't know of anything except for maybe Atlantic Greek Cavalry that would possibly remotely fit for their Cavalry. Even that's probably a stretch. You might be able to cut off the top part of the Caeser Mycenaean infantry and use an ancients cavalry bottom to make that work. Thanks! John |
ochoin | 30 Aug 2024 11:45 p.m. PST |
/2 There's not much difference between the two, so I wouldn't buy /2 if I didn't need to. For the changes: link Your solution for the cavalry is, I think, the only possible one. I'll look into it. Thanks, John. |
John Leahy | 05 Sep 2024 5:51 p.m. PST |
I ordered a copy of Hail Caesar Epic and got a pdf of Hail Caesar 2. I already own the older version and have several of the different books on various wars/armies from Warlord. i always liked those books and pick up the pdf's at a minimum when they are on sale. I like the mechanics in HC. I really appreciate your thoughts on the rules. I COMPLETELY love seeing your game pics for them! Thanks. John |
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