Help support TMP


"Mutant Zone Wars II" Topic


2 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please do not post offers to buy and sell on the main forum.

For more information, see the TMP FAQ.


Back to the SF Battle Reports Message Board


Areas of Interest

Science Fiction

Featured Hobby News Article


Featured Link


Featured Ruleset

Budget Battle


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Matchbox 1932 Ford Coupe Model B Modified

Converting a toy car for the car-combat arena.


Featured Workbench Article

Simple Magnetic Flight Stands

Personal logo Editor in Chief Bill The Editor of TMP Fezian takes another stab at building a more perfect flight stand.


Featured Profile Article

Seasonal Harvest Decor

More fun from fall decorative items.


Featured Book Review


Featured Movie Review


800 hits since 15 Aug 2024
©1994-2026 Bill Armintrout
Comments or corrections?

Nottingham Wargames15 Aug 2024 3:35 a.m. PST

Having now painted the character figures, we fought the next post-apocalyptic scenario/mission in the rule book. This was a bit of a lop-sided affair. The GenLab tribe (animal-human mutation experiments 'gone wrong') had a disastrous second turn, with two of their gang members being knocked out in quick succession. The Mechatron Hive (displaced and confused robots following the apocalypse) won handsomely by securing and holding most of the objectives.

So far we have had lots of fun with this game. It has some interesting game mechanics, great characters and miniatures and outrageously random events. The scenarios also seem well balanced.

picture

picture

More images at Nottingham Wargames Club:
link

JMcCarroll15 Aug 2024 2:43 p.m. PST

You could throw in some zombies for additional fun?

Sorry - only verified members can post on the forums.