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"02 Hundred Hours - Multiplayer?" Topic


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362 hits since 16 Jun 2024
©1994-2024 Bill Armintrout
Comments or corrections?

DukeWacoan Supporting Member of TMP Fezian16 Jun 2024 9:40 a.m. PST

How well does 02 Hundred Hours work multiplayer?

What is realistically the largest size game that can be played in 2-3 hours (fig count)?

Wanting to know if it will work for my 3-4 player local group, also for a Con game.

Personal logo KimRYoung Supporting Member of TMP16 Jun 2024 2:53 p.m. PST

Very much.

Played in a 6 player game at the last Fall-In convention that went very well.

At Little Wars I saw (didn't play) a very nice multi-player game involving commandos raiding a German U-boat pen.

Those that played claimed it was excellent game.

You should have no problem doing a 3 hour game, though if you have new players it will take time to go over rules. Convention games are usually 4 hour slots.

Kim

DukeWacoan Supporting Member of TMP Fezian16 Jun 2024 5:42 p.m. PST

Do you recall how many figs each player average in those games?

Dexter Ward17 Jun 2024 1:39 a.m. PST

We played with 2 players a side, and it worked fine. Just divide up the figures. I think there were about 4 figures per player for attacker, twice that for defender (but of course half the defenders are off table till the alarm is raised). Played to a conclusion in two hours

Dexter Ward19 Jun 2024 1:16 a.m. PST

Just has a three player game using the Sabotage mission. two British, one German. Worked well, and played to a finish in 2 hours

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