
"Warfare in the age of reason for AWI?" Topic
8 Posts
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Field Marshal | 13 May 2024 4:26 p.m. PST |
Has anyone used this set of rules for the AWI? How does it handle all of the irregular units like native Americans and militia etc? Trying to decide on the rules for mainly 1777 Wilderness. |
Extra Crispy  | 13 May 2024 4:48 p.m. PST |
Have you looked at Wilderness Wars / Redcoats In the Wilderness, specifically designed for the period and scale of battle? |
ColCampbell  | 13 May 2024 8:40 p.m. PST |
The TSATF variant "The Sword in the Forest" will handle that. Although originally designed for the FIW, it can be used for the American Revolution. Jim |
Dexter Ward | 14 May 2024 3:24 a.m. PST |
Muskets and Tomahawks would work well, although it is for large skirmishes, not big battles |
kevin smoot | 14 May 2024 7:59 a.m. PST |
I've found Sharp Practice to work pretty well, but not sure if yo could do anything like Brandywine with it. This Very Ground by Iron Ivan is also pretty good, but again is more skirmish – however it may scale up pretty well |
DFLange  | 14 May 2024 10:57 a.m. PST |
Try Guns of Liberty, an excellent set of rules for the AWI. Game scale is 1:25 for figures to men. It has a companion piece for the F&I war, called Guns of the Mohicans, which would help with handling irregulars like the Native Americans. |
Virginia Tory | 20 Jun 2024 1:50 p.m. PST |
British Grenadier is also outstanding. |
Baron von Wreckedoften II | 21 Dec 2024 5:37 a.m. PST |
I've found Sharp Practice to work pretty well, but not sure if yo could do anything like Brandywine with it. 1) A chap here in the UK has refought Guilford Courthouse using Sharp Practice as a demonstration game at a couple of major wargames shows and it seemed to work quite well. I think you have to re-jig the command level, but otherwise I don't think he altered the rules very much. 2) Another vote for "British Grenadier" – a set that works for all three H&M periods in North America, F&IW/AWI/Wo1812. 3) In some 50 years of gaming the AWI, I have generally found that SYW/Napoleonic rules with an AWI addendum/appendix do NOT give as good a game as bespoke AWI rules, because the other two periods require either lots of cavalry or several distinctive types of horse soldiers, and also heavy (or heavier) artillery. |
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