
"Nightwatch: A Sea of Sand and Storm" Topic
6 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
In order to respect possible copyright issues, when quoting from a book or article, please quote no more than three paragraphs.
For more information, see the TMP FAQ.
Back to the Fantasy Battle Reports Message Board
Areas of InterestFantasy
Featured Hobby News Article
Featured Link
Top-Rated Ruleset
Featured Profile Article
Current Poll
Featured Movie Review
|
Dentatus  | 14 Mar 2024 11:39 a.m. PST |
Second session in our Nightwatch campaign, Grave of the Sun. Our heroes travel to the deep desert to find someone who can decipher the mysterious symbols on the broken wooden canister.
more at: link |
| Sgt Slag | 14 Mar 2024 12:21 p.m. PST |
Gorgeous terrain and painted figures! Well written, fun to read, battle report. Thanks for sharing! One question: does the terrain come into play, or is it just eye-candy for the game? Seems like the battles all take place on flat, level ground. A shame if it is not functional within the game. Cheers! |
Dentatus  | 14 Mar 2024 3:19 p.m. PST |
In the past, characters seek the high ground/rooftops/balconies, but in general we don't have characters enter such small buildings. If we want to play in an 'interior', I have 2D tiles or 3D set ups for that. |
Dentatus  | 14 Mar 2024 3:24 p.m. PST |
|
79thPA  | 14 Mar 2024 6:48 p.m. PST |
Nice. Maybe the camel is the smartest one there. |
| Sgt Slag | 14 Mar 2024 7:56 p.m. PST |
I love the carpet underlay idea for the terrain pieces! I can use that! I use rubber grippy carpet underlay beneath my green carpet ground cloth. I will be using a friend's Dwarven Forge dungeon terrain in the Autumn. I will use my carpet grippy underlay to keep his DF terrain pieces from wandering/sliding. This idea suggested by your photos, is pure gold! Cheers! |
|