Howdy,
Ran a playtest of my Crossing the Sambre August 1914 game yesterday for the Potomac Wargamers. Big game, 9 players each commanding a division (4 German & 5 French). The game was played using game using Frank Chadwick's in-development rules, Breakthrough Decision in Europe. My unsanctioned mod for 1914. 15mm figures, 10mm for artillery, and Pico Armor buildings.
Think I will limit it to 4 players for Historicon. Still need to make the hills, to complete the game terrain, but had the Namur forts done for this game. I think it will be an excellent convention game.
With the nine players, eight of whom who had not played before, we got through 5 turns in 4 hours. The game began with the night turn for August 20th, and ended with the morning turn for the 22nd.
The changes to the rules for 1914:
1) Unit scale Units are regiments, not battalions.
2) Artillery As no tactical radios, artillery must either be able to see the target, or be within 6-inches of a unit that can see the enemy to support or barrage. Rear support for a unit by artillery adds two dice.
Select photos from the game below:
Photo 1 Terrain setup
Photo 2 Terrain, the forts around Namur
Photo 3 At-start, French I Corps on the march
Photo 4 The German Guard Corps' bridgehead on the Sambre, morning of August 21st
Photo 5 The German XII Corps has crossed the Meuse, night of the 21st
Photo 6 The French begin to retreat
Ponder on,
JAS