"Battle of Angrivarii Boundary 16AD using When..." Topic
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Tango01 | 28 Feb 2024 4:56 p.m. PST |
… Warriors Collide "This is game 64 in playing historical scenarios, mostly from the Peter Sides' booklets. Originally the idea was to playtest my own rules; game 63 was using an 8x8 grid variant of Phil Sabin's Phalanx rules. I found them too chess-like for solo play and so modified them to be chancier. I then realised it was not just chance but more chaos in moving, retiring, charging etc. was required for me to play solo, so decided to see if I could make Rally Round the King work on the 8x8 grid and also not use any markers. Played a few test games – worked fine but too much dice rolling. Back to 1d6 8x8 gridded DBA but not enough solo friendly mechanisms. So then created a combo of Phalanx and my solo friendly rules from 2016 that I have played the most – Ancient Battlelines Clash (ABC) verison 2.5 and that was OK. But then pivoted to using the combat mechanisms for Bill Banks Ancients that I used in an ABC derivative (When Warriors Collide), adding back in a disorder result. After a few test games I tried it without the grid on a 40cmx40cm board and that seemed to work fine. So after a few more test games I am back to the Peter Sides scenarios. These rules are best described as Bill Banks Ancients with lower movement values and some reactions to enemy moves. Will see how long I last using these rules…"
Full Battle at SHAUN'S WARGAMING WITH MINIATURES Blog link
Armand
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